SpyBG

Valentin Yovchev started with 3d back in the year 2000 more like a joke back then but now he's a freelance character modeller and interior visualisator.He's working on some of the Training chapters helping us to create 3d.dtuts.com a much better place.
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Modelling of the Undead Rogue (Part 7 of 21 – 3DS MAX and ZBrush)

Modelling of the Undead Rogue (Part 7 of 21 – 3DS MAX and ZBrush)

Next part of Modelling of the Undead Rogue Tutorial. In this tutorial we will show you how modelling the second dagger in max using the concept we created in the privous chapter.

The Puniser Warzone Timelapse

The Puniser Warzone Timelapse

The punisher was a free project made just for fun after watching the Warzone movie and since i am a big fan of marvel comics. I wanted to sculpt something just for fun so enjoy the process of doing that.

Modelling of the Undead Rogue (Part 6 of 21 – Concept Photoshop)

Modelling of the Undead Rogue (Part 6 of 21 – Concept Photoshop)

Next part of “Modelling of the Undead Rogue” tutorial. Creating the concept for the second dagger in photoshop.

Modelling of the Undead Rogue (Part 5 of 21 – Modeling ZBrush)

Modelling of the Undead Rogue (Part 5 of 21 – Modeling ZBrush)

Next part of “Modelling of the Undead Rogue” tutorial. Modelling the first dagger in max using the concept we created in the privous chapter.

Modelling of the Undead Rogue (Part 4 of 21 – Concept in Photoshop)

Modelling of the Undead Rogue (Part 4 of 21 – Concept in Photoshop)

Next part of “Modelling of the Undead Rogue” tutorial. Creating the concept for the first dagger in photoshop.

Modelling of the Undead Rogue (Part 3 of 21 – Sculpt ZBrush)

Modelling of the Undead Rogue (Part 3 of 21 – Sculpt ZBrush)

Detailing the basemesh in to complete naked character on wich later on we will continue building anything else.

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