This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges.
This tutorial diggs deep into the unknown land of head modelling.
Part 5 of 6 demonstrates modeling the big toe. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. The Art Institute of California — San Francisco
Part 4 of 6 covers how to get the foot ready to add toes.
Part 3 of 6 is on modeling the middle section of the foot.
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