Look at this modeling tutorial made by Ma Shuang Quan from China. He is 20 years old and studies in CGRP collage.
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Look at this modeling tutorial made by Ma Shuang Quan from China. He is 20 years old and studies in CGRP collage.
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The base mesh of this character was made in Maya, sculpted and detailed in ZBrush, textured and composed in Photoshop.
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In just 40 minutes model a new york style building asset, for such games as Grand Theft auto or Sim City. This Tutorial is for beginner/intermediate level. Done in real time, in Autodesk Maya.
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In just 40 minutes model a new york style building asset, for such games as Grand Theft auto or Sim City. This Tutorial is for beginner/intermediate level. Done in real time, in Autodesk Maya.
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How to unwrap a stylized character head – basic uv unwrapping in Maya. Suitable for beginners.
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How to unwrap a stylized character head – basic uv unwrapping in Maya. Suitable for beginners.
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