glass cabinet that was inspired by a glass cabinet that i own and re-created using blender. this model set uses pbr textures and was made using the metalness workflow. included with the model are several different textures for customization. also included is a texture of the uvlayout for the model so that you can easily see how each part of the model is divided.
this is a glass cabinet that makes use of the alpha channel on its diffuse map to create transparency for the glass walls, doors and shelves. there is also a diffuse map that does not use the alpha channel and a separate opacity map. it has a lock on the front glass door which uses a metallic map to make it metal. there are also rubber stops on the front glass door located on either side. each shelf rests on 4 rubber pegs that stick out from each corner of the cabinet.
about this product: -uses metalness workflow -includes one combined object of all parts of the mesh -multiple pbr textures for customization -textures can be edited in any photo editing software such as photoshop or gimp -textures are in png format -includes 8 textures 2048x2048 -model is exported in 4 file formats (fbx, obj, 3ds, dae/collada) -object has been unwrapped and its materials have been baked to its uvmap -overlapping uvs used for mirrored/duplicate objects to save texture space -all preview images were rendered using the cycles engine and were exported into png format
included textures: -glasscabinet-ao -glasscabinet-diffuse -glasscabinet-diffusealpha (uses the alpha channel) -glasscabinet-gloss -glasscabinet-roughness -glasscabinet-metallic -glasscabinet-opacity -glasscabinet-uvlayout Print Ready: No
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On-demand products/services
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1
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Business social media account owned and managed by the licensee
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Yes
Yes
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These conditions terms specified by Pickle55 for the glass cabinet. Read more
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