Robot Arms I VR UNITY BUILT-IN-URP TEXTURES ONLY 低ポリ 3Dモデル

- 利用可能フォーマット: Autodesk FBX (.fbx) 173.55 MB
レンダー: Standard
- アニメーション:No
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- AIトレーニング:No
- ジオメトリ:Polygonal
- 展開済 UVs:Overlapping
- ビュー:71
- 日付: 2025-08-21
- アイテム ID:593531
ROBOT ARMS I VR
Showcase Video on Youtube
(UNITY BUILT-IN/URP TEXTURES ONLY!)
These arms were optimized for Quest2 performance level and above!
The texturing & unwrapping was done on a single material/texture, to prevent further draw calls for mobile VR systems.
The wrist, the thumb and the pinky finger do have a special bone, for more human realism. Doesn't feel stiff!
Was tested and works great with the free Unity addon [VRarmsIK], which has till now the best elbow correction system ever invented. And it’s free too! However, I tested these arms with this system and it was an amazing result. The arms are not connected to a “chest” bone, to be able to switch arms in runtime. ;) You can get the Unity VRArmIK system on github: https://github.com/dabeschte/VRArmIK
The source is an FBX, however you'll find materials & prefab files inside the zip, because this is a Unity3D package! Unity3D users simply drop the whole folder structure into your project! ;)
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!