DKC Krusha 3D printmodel

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- Mogelijke formaten: Wavefront OBJ (.obj) 36.92 MB
- Collectie:No
- Afdruk Gereed:
- 3D scan:No
- Volwassen:No
- PBR:No
- AI-training:No
- Aantal keer bekeken:1824
- Datum: 2024-04-09
- Item ID:502354
DKC Krusha 3D printmodel obj, Van AlphaPictoris
Donkey Kong Country and Donkey Kong LandKrusha make his first appearance in the original Donkey Kong Country game where he first helped in stealing the banana hoard by defeating Diddy Kong. The regular variants of the enemy debut in the Monkey Mines stage Millstone Mayhem, at the very start of the stage.
Krushas are rare enemies usually in a blue/yellow color that march in place. Diddy Kong cannot damage Krushas alone at all. His cartwheels and jumps will be laughed off as they rebound. Only Donkey Kong could defeat them by jumping on their heads without the aid of a barrel. When DK uses his Hand Slap on Krushas, they will laugh it off, though DK will still get single bananas in the Super Nintendo Entertainment System and Game Boy Advance versions of Donkey Kong Country. However, Donkey Kong cannot beat them with roll attacks.
Alternate, rare gray-colored variants of Krushas appear in some stages of the world Chimp Caverns: Platform Perils in the Super Nintendo Entertainment System and Game Boy Advance versions of the game, and also Manic Mincers and Necky Nutmare in the Game Boy Color version. This stronger type of Krushas is completely invincible even to Donkey Kong's jump attacks and the only method to defeat them is by throwing barrels at them, making stages where they appear harder. Donkey Kong cannot use his Hand Slap move to receive bananas from these enemy variants either. In the stage Platform Perils, Vine Barrels are crucial weapons used to defeat them.
Regular Krushas reappear in the game Donkey Kong Land, where they are essentially identical in all regards to their appearance in Donkey Kong Country, being harmed only by Donkey Kong's jump attacks and barrels throw at them. Their stronger variants in gray do not appear in the game supposedly due to hardware limitations of the Game Boy system.
Donkey Kong Country 2 and Donkey Kong Land 2
Krushas return as Krunchas in the games Donkey Kong Country 2 and Donkey Kong Land 2, as well as pirates. Neither Diddy nor Dixie Kong can jump on their heads alone to defeat them due to their lack of strength. In fact, upon doing so they will make the Krunchas growl angry with a arm-muscle gesture and glow red, causing them to walk much faster for a brief period of time. During this enraged state, if the primates try to jump on Krunchas again, they will be harmed. The main way to defeat them is via throwable weapons, such as crates, barrels and treasure chests, or by using the "team-up" ability to throw the secondary Kong at the Krunchas when they are not angry. Projectile attacks from Animal Buddies, such as Squitter the Spider and Squawks the Parrot, are capable of defeating Krunchas at any moment. However, other Animal Buddies in both games can only harm these enemies when they are not angry. Krunchas are not immune to the heroes' attacks when they are under the effect of an Invincibility Barrel.
Donkey Kong 64
In the game Donkey Kong 64, the player can unlock Krusha in the multiplayer mode by photographing fifteen Banana Fairies, accessing the option Bonus at the main menu screen of the game, and toggling on Krusha in the Battle option. During the multiplayer, the playable Krusha's movements and physics are similar to Donkey Kong and Chunky Kong, but he utilizes an Orange Grenade Launcher in combat, as opposed to Chunky's Pineapple Launcher.
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!Gebruiksinformatie
DKC Krusha - U kunt dit royaltyvrije 3D model gebruiken voor zowel persoonlijke als commerciële doeleinden, in overeenstemming met de Basislicentie of Uitgebreide Licentie.De Basislicentie dekt de meeste standaard use cases, waaronder digitale advertenties, ontwerp- en visualisatieprojecten, zakelijke socialmedia-accounts, native apps, webapps, videogames en fysieke of digitale eindproducten (zowel gratis als verkocht).
De Uitgebreide Licentie omvat alle rechten die worden verleend onder de Basislicentie, zonder gebruiksbeperkingen, en staat toe dat het 3D model wordt gebruikt in onbeperkte commerciële projecten onder royaltyvrije voorwaarden.
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