Rigged Donkey with 4K Textures and Animations 3D Модель

- Доступные форматы: Blender3D (.blend) 110.62 MB
Рендер: CyclesWavefront OBJ (.obj) 5.42 MB
Рендер: Standard
- Полигоны:151,555
- Вершины:152,953
- Анимированная:
- Текстуры:
- Скелет:
- Материалы:
- Лоу-поли:No
- Коллекция:No
- UVW mapping:
- Плагины:No
- Для печати:No
- 3D Скан:No
- Контент для взрослых:No
- PBR:
- AI Обучение:No
- Геометрия:Polygonal
- Unwrapped UVs:Non-overlapping
- Просмотры:72
- Дата: 2025-10-13
- ID Продукта:604932
Practical, production-ready Donkey 3D model optimized for Blender (Cycles). Built for artists and studios that need a realistic, rigged quadruped ready for posing, animation, and rendering without extra hassle.
What’s included
Native .blend file with a full production-style control rig and named controllers for spine, limbs, head and facial adjustments.
Two editable animation actions included: Trot and Walk (loopable; retime/keyframe as needed).
.obj export with geometry and textures (OBJ does not include armature/animation).
4K PBR texture set (BaseColor/Albedo, Roughness, Normal, AO where applicable), organized and ready for use.
Fur/hair detail implemented via Blender particle hair for realistic results — hidden by default to keep viewport performance smooth.
Production-clean topology, named materials, and organized scene hierarchy for quick integration and retexturing.
Technical notes
Animations are delivered as Blender Actions inside the .blend — editable and ready for blending or retiming.
When exporting to other DCCs or engines, reassign renderer-specific shaders (Cycles shaders are Blender-specific).
Enable hair and secondary controllers in Blender before final, high-quality renders.
Preview images are Blender renders for reference only — lighting and camera setups shown are not included as separate reusable assets.
Ideal for
Animation, VFX, game prototyping, VR/AR scenes, background or hero fauna in environments, and still-frame renders.
Если вам необходим другой формат, пожалуйста, сделайте запрос при помощи тикета поддержки. Мы можем cконвертировать 3D модели в такие форматы: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Мы не конвертируем 3d сцены и такие форматы, как .step, .iges, .stp, .sldprt и т. д.!