Sci-Fi Hangar Scene Unreal Engine4 3D Модель

$
99.99
- Доступные форматы: Unreal Engine (.uasset) 522.37 MB
Рендер: Standard
- Полигоны:600000
- Вершины:600000
- Анимированная:No
- Текстуры:
- Скелет:No
- Материалы:
- Лоу-поли:No
- Коллекция:No
- UVW mapping:
- Плагины:No
- Для печати:No
- 3D Скан:No
- Контент для взрослых:No
- PBR:No
- Геометрия:Polygonal
- Unwrapped UVs:Overlapping
- Просмотры:3836
- Дата: 2023-09-09
- ID Продукта:463873
*This product consists of 22 modular parts. From which the main scene is assembled, the scene was originally planned for rendering Sci-fi equipment.
*But it can also be used to create an interface for the game environment or as an additional element to an existing corridor.
*The details of the scene have a lot of detail, so they have a large number of polygons, Also, almost all parts have a curved shape, which complicates the binding to the grid between them. it is recommended to use a grid for binding a pivot of 1-5 millimeters, and a rotation angle of 5, 22.5 degrees.
*The Mesh_Pivot_ Zero folder contains assets with an offset pivot. This was done to simplify the creation of the scene, assets with a normal pivot location are located in the main folder.
*Decals have been added to the front of the modules, this gives the assets more detail.
*Additionally, a blueprint has been created for fan rotation and dark mother. There are no additional effects in the scene in the form of smoke, fog, etc., add yourself to whom it is interesting.
*Materials consist of tile textures-patterns, roughness.
*The project has created 6 Master Material, and 20 Material Instance. The light is configured and baked with post-processing
*The project is fully compatible with versions 4.26, 4.27, 5.0
*Technical Details:
*Animation of the scene on youtube: (Sci-Fi Hangar Scene)
*The process of building a scene in unreal engine 4 on youtube: (Sci-Fi Hangar Scene)
*Number of Unique Meshes: 22- With chamfer on the corners
*Collision: Yes: Own collision on 18 models - Automatic collision on 4 models
*LODs: No
*Number of Materials- 6 and Material Instances-21
*Number of Textures: 34 Tile textures and patterns
*Texture Resolutions: 8- 2048x2048 8- 1024x1024 7-512x512 11-256x256
*total number of tris: 600000 +-
*Supported Development Platforms:
*The project is fully compatible with versions 4.26, 4.27, 5.0
*Windows: Yes
*Mac: No
Для печати: Нет
Подробней*But it can also be used to create an interface for the game environment or as an additional element to an existing corridor.
*The details of the scene have a lot of detail, so they have a large number of polygons, Also, almost all parts have a curved shape, which complicates the binding to the grid between them. it is recommended to use a grid for binding a pivot of 1-5 millimeters, and a rotation angle of 5, 22.5 degrees.
*The Mesh_Pivot_ Zero folder contains assets with an offset pivot. This was done to simplify the creation of the scene, assets with a normal pivot location are located in the main folder.
*Decals have been added to the front of the modules, this gives the assets more detail.
*Additionally, a blueprint has been created for fan rotation and dark mother. There are no additional effects in the scene in the form of smoke, fog, etc., add yourself to whom it is interesting.
*Materials consist of tile textures-patterns, roughness.
*The project has created 6 Master Material, and 20 Material Instance. The light is configured and baked with post-processing
*The project is fully compatible with versions 4.26, 4.27, 5.0
*Technical Details:
*Animation of the scene on youtube: (Sci-Fi Hangar Scene)
*The process of building a scene in unreal engine 4 on youtube: (Sci-Fi Hangar Scene)
*Number of Unique Meshes: 22- With chamfer on the corners
*Collision: Yes: Own collision on 18 models - Automatic collision on 4 models
*LODs: No
*Number of Materials- 6 and Material Instances-21
*Number of Textures: 34 Tile textures and patterns
*Texture Resolutions: 8- 2048x2048 8- 1024x1024 7-512x512 11-256x256
*total number of tris: 600000 +-
*Supported Development Platforms:
*The project is fully compatible with versions 4.26, 4.27, 5.0
*Windows: Yes
*Mac: No
Для печати: Нет
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Если вам необходим другой формат, пожалуйста, сделайте запрос при помощи тикета поддержки. Мы можем cконвертировать 3D модели в такие форматы: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Мы не конвертируем 3d сцены и такие форматы, как .step, .iges, .stp, .sldprt и т. д.!
Скачать Sci-Fi Hangar Scene Unreal Engine4 3D Модель uasset от Qwest
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