Abyssinian Cat 3D 模型

- 可用的格式: Autodesk FBX (.fbx) 99.71 MBWavefront OBJ (.obj) 3.27 MBAutodesk Maya (.mb / .ma) 886.24 MB
渲染: Arnold
- 多边形:69860
- 顶点:70000
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:887
- 日期: 2024-12-29
- 项目 ID:548013
Introduction
This is a real Abyssinian Cat breed model with a real-world scale created by Maya and ZBrush and rendered with Arnold: MtoA 5.4.2.1 Arnold Core: Arnold 7.3.2.1
The model contains the body, eyes, tongue and claws.
The model have a multiple high quality 4K textures maps in UDIMs, i create it with a realistic images projection then polypaint on top of it to give to me the most realistic result.
The tongue was separated from the body.
The model have very good topology for rigging and animation without any triangles or N-Gons.
The model have a good anatomy from a realistic Abyssinian Cat reference images.
The scene of the project is ready for rendering.
Polygons
Body 35652
Teeth 10876
Claws 18036
Eyes 2848
Tongue 2448
Full Body count 69860
Fur
The model fur was created with Yeti (v5.1.5) include a high quality UDIM fur textures.
Yeti images search path under "Abyssinian Cat\sourceimages\YETI" and you need to set the texture folder.
Final Notice
Please take care this model is made with Maya 2023.2 and only fully supports Maya, If your workflow includes other 3D softwares such as Blender, 3DsMax, C4D..., the model with it's fur YETI, may not be able to be fully transferred to those softwares and I don't provide any technical support on exporting to other softwares than Maya.
打印准备: 否如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!