安迪卡通人装备 低聚 3D 模型

- 请求作者的产品支持
- 可用的格式:
- 项目 ID:527513
- 日期: 2024-09-06
- 多边形:27860
- 顶点:28475
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:1664
描述
This is a model of a Andy Cartoon Guy Rig
Originally created with Maya 2018 and Blender 4.1
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 9 separate objects
This model contains 27860 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render Maya 2018
and Blender standard materials for Blender Cycles render
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render and Maya 2018
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 Arnold renderer and Blender Cycle render
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 13 texture file Maya 2018 Arnold Render
4096x4096 JPG (3) - body all (Color,Glossy,normal )
4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular)
4096x4096 JPG (1) - Hair (Color)
1024x1024 JPG (1) - Jaw ( Color)
4096x4096 JPG (2) - Outfit (Color,Glossy)
1024x1024 JPG (2) - Shooe ( Color,Glossy)
woods_4k.hdr for skydoom light ..
All textures are created from original photographs or drawings
|| FBX ||
1.CartoonGirl(MayaExport).fbx - Export from Maya
|| GENERAL ||
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes)
Morph facial expretion control system Used for Maya 2018.....
Maya 2018:The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier And morph target base
customize facial expression control
Blender 4.1 :The rigging of this file is done using Blender rigify And morph target base
customize facial expression control and defalt rigify facial control setup..
|| ADDITIONAL NOTES ||
For FBX import file to any platform like Unreal Or Unity ..Need to re setup texture file
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
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如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 免费格式转换我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
使用信息
安迪卡通人装备 - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。
扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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