aston martin dp100 environment 3D 模型

$
89.00
- 可用的格式: Autodesk 3DS MAX (.max) ver. 2011 7.16 MBAutodesk 3DS MAX (.max) ver. 2011 7.17 MBAutodesk 3DS MAX (.max) 8.04 MB3D Studio (.3ds) 3.93 MBCollada (.dae) 12.85 MBAutodesk FBX (.fbx) 16.31 MBWavefront OBJ (.obj) 9.75 MB
- 多边形:229000
- 顶点:233000
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:No
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Subdiv
- 包装 UVs:Unknown
- 日期:4156
- 日期: 2014-11-27
- 项目 ID:89789
aston martin dp100 concept 3d model + camera map per pixel environment. vray, mentalray, multiple import formats.
vehicle details
all exterior parts and simple interiors (mid-poly) have been carefully modeled on real reference pictures.
wheels, body, grids, logos, cameras, lights etc are grouped for an easy management of the scene.
camera map per pixel environment is available only on max formats (both vray and mentalray)
original lowpoly geometry preserved.
linear workflow gamma 2.2 optimized textures
wheels rigged (dummies and look at constraints)
lighting and 8 vray physical cameras fully set to render, move the camera and just press render.
.
all materials and textures included (4096x4096) unwrapped uvs
5 textures
available formats: max 9 vray and mentalray, c4d, dae, fbx, obj
some import formats may require textures to be reassinged. in all of them textures coordinates are preserved.
thank you for reading 打印准备: 否
阅读更多vehicle details
all exterior parts and simple interiors (mid-poly) have been carefully modeled on real reference pictures.
wheels, body, grids, logos, cameras, lights etc are grouped for an easy management of the scene.
camera map per pixel environment is available only on max formats (both vray and mentalray)
original lowpoly geometry preserved.
linear workflow gamma 2.2 optimized textures
wheels rigged (dummies and look at constraints)
lighting and 8 vray physical cameras fully set to render, move the camera and just press render.
.
all materials and textures included (4096x4096) unwrapped uvs
5 textures
available formats: max 9 vray and mentalray, c4d, dae, fbx, obj
some import formats may require textures to be reassinged. in all of them textures coordinates are preserved.
thank you for reading 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
aston martin dp100 environment 3D 模型 max, max, max, 3ds, dae, fbx, obj, 从 fabelar
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