Boar Javali attacker pig - animated 3d fur model 3D 模型

$29.99 -30%
$ 20.99 USD
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Boar Javali attacker pig - animated 3d fur model 3D 模型
$29.99 -30%
$ 20.99
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  • 可用的格式:
    Alembic (.abc) 93.66 MB
    渲染: Standard
    Autodesk FBX (.fbx) 2.12 MB
    渲染: Standard
    Autodesk 3DS MAX (.max) ver. 2020 209.46 MB
    渲染: Standard
    Wavefront OBJ (.obj) 656.12 kb
    渲染: Standard
    Wavefront OBJ (.obj) 655.01 kb
    渲染: Standard
  • 多边形:
    1
  • 顶点:
    1
  • 动画:
  • 纹理:
  • 操纵:
  • 材料:
  • 低聚:
    No
  • 集合:
  • UVW 贴图:
  • 使用插件:
    No
  • 打印准备:
    No
  • 3D扫描:
    No
  • 成人内容:
    No
  • PBR:
    No
  • 几何:
    Polygonal
  • 包装 UVs:
    Non-overlapping
  • 日期:
    4516
  • 日期: 2022-11-17
  • 项目 ID:
    422633

Boar Javali attacker pig - animated 3d fur model 3D 模型 abc, fbx, max, obj, obj, 从 VirtualCreator

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Nice boar pig 3d model.
Ready to render with default scanline renderer and created in 3ds max 2020.
Other earlier max version formats may be provided.


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FEATURES :

- Over 1900 animation frames including walking, running, grassing, throtling, kneeling, mud rubbing and attack.
(some previews do not show entire animations, and render quality in animations is not great due to render settings)
- Good geometry based on Polygonal tri and quads.
- Unit system set to centimeters and correctly real world scale model.
- All objects named.
- Layer management.
- No post work on render previews.
- Model is ready for mesh subdivision.
- 1 or 2 smoothing subdivisions are advised. It can be changed.
- Includes pig body, tongue, mouth, teeth, eyes and rig.
- No any extra plugin needed to open this scene.
- 3DS MAX 2017 or higher is required to render, but earlier max version formats may be provided.

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boar-attack: 1837-1911 frames
boar-defending: 1768-1836 frames (loopable)
boar-kneel and mud rub: 1289-1767 frames (loop)
boar-run: 281-668 frames (loop)
boar-walk: 687-976 frames (loop)
boar idle and grassing: 0-276 frames (loop)
boar-throttling: 1018-12** frames (loop)

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FILE FORMATS :

.Max 2020, 2017
.Fbx (animated)
.Obj (with .mtl file - not animated).
.ABC (animated)



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TEXTURES FORMATS AND RESOLUTION :

5 Large resolution textures (main color map texture is .tga) :

Color Map - porc_color_done : 8192 x 8192 px
Normal map - porc_norma : 8192 x 8192 px
Displacement map - porc_displ : 4096 x 4096 px
Ambient Oclusion map - porc_AO : 4096 x 4096 px
eye reflection map - refle : 1200 x 1200 px

(also big teeth maps included)



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RIGGING NOTES :

Bone skeletal system with controllers.

Spline IK solver for spine, neck and tail, and HI solver for limbs, providing smooth animation experience.

Only Obj file has no rig or animation.



HAIR AND FUR NOTES :

Hair and fur modifier applied. No extra plugins required to render fur.

You can increase the hair count.

Non-native file ( .fbx, .obj and abc) come without fur.



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POLYCOUNTS :

*.Max, .fbx, .obj, abc:

(Total - without rig)


pig body: 2130 faces, 2043 vertices (in low res poly)
Eyeball: 392 faces, 366 vertices
Mouth : 6**2 faces, 6805 vertices
Jaw: 7516 faces, 7443 vertices
Big top teeth: 264 faces, 264 vertices (in low res poly)
Big Low teeth: 340 faces, 352 vertices (in low res poly)




MORE NOTES:

Low levels of bump and normal map are recommended.

ABC, OBJ and fbx formats are in low poly, but a quick turbo or mesh smoothing modifier and it becomes high poly detailed
(Model is modeled to be ready for mesh subdivision).

You should use the maps in max folder for fbx, obj and abc.

FBX, MAX and ABC files are animated, and obj is not. Only the max one contains the fur.

(Default scanline renderer needs extra mesh subdivision for displacement map)


For non-native formats: map "java - jaw a" should be applied to object "jaw", and map "java - mouth a" should be applied to object "mouth".

FBX file may need a simple correction when importing: put the mouth and jaw objects a *** lower.

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打印准备:

需要更多的格式吗?

如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!

使用信息

Boar Javali attacker pig - animated 3d fur model - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。

基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。

扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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