cowboy character - game ready 低聚 3D 模型

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- 可用的格式: Image Textures (.png) 11.56 MBBlender3D (.blend) 1.90 MB
渲染: CyclesCollada (.dae) 1.77 MBAutodesk FBX (.fbx) 2.50 MBWavefront OBJ (.obj) 813.29 kb
- 多边形:19662
- 顶点:20012
- 动画:
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- 几何:Subdiv
- 包装 UVs:Overlapping
- 日期:4756
- 日期: 2017-06-13
- 项目 ID:151545
a game ready cowboy character, rigged with animations. made in blender and makehuman, rendered with cycles and tested in unity game engine.
|game ready|
- asset has been dropped into and tested in unity
- easy to re-apply texture in game engine
- animations are imported with file into game engine
|animations|
includes 19 animations.
- idle
- walk
- run
- sprint
- jump
- crawl
- crawl_backwards
- crawl_strafe_left
- crawl_strafe_right
- crouch_to_stand
- crouch_walk
- crouch_walk_backwards
- prone_down
- prone_up
- run_backwards
- stand_to_crouch
- strafe_left
- strafe_right
- walk_backwards
|mesh details|
- made with polygonal quads only.
- low poly and designed for games.
|material/texture details|
- 2k texture. can easily be reduced in quality to save space.
- colour and normal texture.
- pbr material workflow in blender only. materials will have to be re-applied in non-native formats
|formats|
- files include blend, fbx, obj, dae (collada)
- no plugins used
__________________________________________
enjoy the model! any questions feel free to email me :) 打印准备: 否
阅读更多|game ready|
- asset has been dropped into and tested in unity
- easy to re-apply texture in game engine
- animations are imported with file into game engine
|animations|
includes 19 animations.
- idle
- walk
- run
- sprint
- jump
- crawl
- crawl_backwards
- crawl_strafe_left
- crawl_strafe_right
- crouch_to_stand
- crouch_walk
- crouch_walk_backwards
- prone_down
- prone_up
- run_backwards
- stand_to_crouch
- strafe_left
- strafe_right
- walk_backwards
|mesh details|
- made with polygonal quads only.
- low poly and designed for games.
|material/texture details|
- 2k texture. can easily be reduced in quality to save space.
- colour and normal texture.
- pbr material workflow in blender only. materials will have to be re-applied in non-native formats
|formats|
- files include blend, fbx, obj, dae (collada)
- no plugins used
__________________________________________
enjoy the model! any questions feel free to email me :) 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
cowboy character - game ready 3D 模型 png, blend, dae, fbx, obj, 从 XepphireStudios
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