Decor branch and christmas toy 3D 模型

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- 可用的格式: Blender3D (.blend) 8.06 MB
渲染: CyclesAutodesk 3DS MAX (.max) ver. 2016 8.77 MB
渲染: CoronaAutodesk FBX (.fbx) 8.11 MB
渲染: StandardWavefront OBJ (.obj) 6.13 MB
渲染: Standard
- 多边形:185427
- 顶点:185752
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:2547
- 日期: 2017-11-18
- 项目 ID:171236
3d model decor branch and christmas toy.
сreated blender version 2.79 (used shader principled bsdf)
blender scene - cycles render (render preview images). unit presets - metric.
geometry: polygonal quads/tris
subdivision level 0 - vertices:185752, polygons:185427
subdivision level 1 - vertices:741810, polygons:740101
objects uv mapping.
_ objects 3d scene _
1. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map,)
2. name:(glass ball and candle), number of seats:(1), material (4), map:(diffuse)
3. name:(sukulent_1), number of seats:(1), material (1), map:(diffuse)
4. name:(sukulent_2), number of seats:(1), material (1), map:(diffuse)
5. name:(basis_sukulent), number of seats:(1), material (1), map:(diffuse)
6. name:(christmas_toy), number of seats:(1), material (4), map:(diffuse, bump)
7. name:(textile), number of seats:(1), material (1), map:(diffuse, bump, mask)
8. name:(box), number of seats:(1), material (1), map:(diffuse)
_ textures _
86 x 512 - number of seats:(1)
100 x 500 - number of seats:(1)
254 x 621 - number of seats:(1)
1024 x 1024 - number of seats:(4)
1200 x 1200 - number of seats:(1)
2048 x 2048 - number of seats:(2)
4096 x 4096 - number of seats:(2)
_ all formats _
*fbx, *obj formats has a very basic materials this models may have a different result then advertising images.
materials will need to be recreated and textures reapplied for exchange formats.
3ds max 2016 (corona render 1.3)
unzip the file and textures into a shared folder. 打印准备: 否
阅读更多сreated blender version 2.79 (used shader principled bsdf)
blender scene - cycles render (render preview images). unit presets - metric.
geometry: polygonal quads/tris
subdivision level 0 - vertices:185752, polygons:185427
subdivision level 1 - vertices:741810, polygons:740101
objects uv mapping.
_ objects 3d scene _
1. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map,)
2. name:(glass ball and candle), number of seats:(1), material (4), map:(diffuse)
3. name:(sukulent_1), number of seats:(1), material (1), map:(diffuse)
4. name:(sukulent_2), number of seats:(1), material (1), map:(diffuse)
5. name:(basis_sukulent), number of seats:(1), material (1), map:(diffuse)
6. name:(christmas_toy), number of seats:(1), material (4), map:(diffuse, bump)
7. name:(textile), number of seats:(1), material (1), map:(diffuse, bump, mask)
8. name:(box), number of seats:(1), material (1), map:(diffuse)
_ textures _
86 x 512 - number of seats:(1)
100 x 500 - number of seats:(1)
254 x 621 - number of seats:(1)
1024 x 1024 - number of seats:(4)
1200 x 1200 - number of seats:(1)
2048 x 2048 - number of seats:(2)
4096 x 4096 - number of seats:(2)
_ all formats _
*fbx, *obj formats has a very basic materials this models may have a different result then advertising images.
materials will need to be recreated and textures reapplied for exchange formats.
3ds max 2016 (corona render 1.3)
unzip the file and textures into a shared folder. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
Decor branch and christmas toy 3D 模型 blend, max, fbx, obj, 从 wazzabi
branch sukulent plant christmas year toy candle decor decorate decorations interior branches bouquet tree bush nature flora textile没有对这一项目的评论。