Euro Fighter Typhoon with High Resolution Cocpit - Fully Rigged 低聚 3D 模型

- 可用的格式: Blender3D (.blend) 17.78 MBUnreal Engine (.uasset) 238.70 MBImage Textures (.png) 34.14 MBWavefront OBJ (.obj) 14.21 MBBlender3D (.blend) 17.77 MBAutodesk FBX (.fbx) 22.13 MBStereolithography (.stl) 16.84 MB
- 多边形:52889
- 顶点:61606
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:4592
- 日期: 2023-04-08
- 项目 ID:441070
Euro Fighter Typhoon with High Resolution Cocpit - Fully Rigged 3D 模型 blend, uasset, png, obj, blend, fbx, stl, 从 sirios
**UPDATED 07-APRIL-2025 (Some problems have been fixed.**
Real World Scale !
16m Length of plane.
Ultra High Resolutions !
Animation Ready !
Easy control for animations ! all parts rigged !
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine.also works cycle render.
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction (only blender))
1 - Front and back gears - rigged (only blender)
2- All the flaps are rigged (only blender)
3- Engine exhaust - rigged (only blender)
4- Cocpit panel - rigged (only blender)
5- Pipe - rigged (only blender)
6- Full bacground HDRI Texture - 91mb
Euro Fighter Typhoon has 5 textures seperated;
1-Full Body,
2- Cocpit,
3- Chair,
4- Gears,
5- Bombs
Body Polygon Count: 61.606
Cocpit Polygon Count: 66.129
Gears Polygon Count: 26.394
Chair Polygon Count: 58.134
Textures are very high and 8k resulation : color, metalic, roughness and normal map
Body also has a clean decal texture. (in textures: Body-CLEAN-DECALS)
Fully textured and uv-mapped (non overlapping)
*** NO OTHER SOFTWARE OR PLUGiN USED AFTER RENDERING ***
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!使用信息
Euro Fighter Typhoon with High Resolution Cocpit - Fully Rigged - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。
扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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