fantasy dagger 低聚 3D 模型

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- 可用的格式:
- 项目 ID:267628
- 日期: 2019-12-19
- 多边形:450
- 顶点:200
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:2730
描述
stylized pbr fantasy dagger with 3 stages of lodsdagger_04
lod0 - 964 tris
lod1 - 528 tris
lod2 - 304 tris
i included a set of textures for unreal engine 4, custom ue4 channel packed textures (with a custom shader), unity urp and unity hdrp, custom unity channel packed textures with compatible shader for unity hdrp/urp, standard pbr (opengl normal) and fbx export for each engine separately (unity and ue4 ) with custom lods setup ready, custom lightmap.
if you want everything in one go there is also unity packages urp and hdrp ready and ue4 content files ready.
i also included 3dsmax, maya and blender files with the daggers and lods with material setup ready sharing the same standard pbr textures with directx shader 3dsmax, pbs shading maya, pbr shading blender with eevee.
standard pbr
- basecolor
- normal (opengl) if you want normal directx you can get it from the ue4 packed (standard) texture folder.
- metallic
- roughness
- ambient occlusion
unity hdrp (high definition render pipeline)
base color
maskmap
normal
unity urp (universal render pipeline)
albedo
metallicsmoothness
normal
ambientocclusion
unity ravenwing3d (folder)
(custom channel packed textures with a custom shader done with shadergraph which works with both hdrp and urp render pipelines)
by default the (unity hdrp and urp packages i included) it's all setup with this shader and textures. if you don't want to use them, there is also standard hdrp and urp materials (included in the packages) all setup and ready to use.
- albedogloss (rgb+a) rgb= albedo a=gloss
- ambientoccnormalmetalnormal (rgb+a) r=ao, g=normal (y), b=metal, a=normal (x)
unreal engine 4 packed (standard)
basecolor
occlusionroughnessmetallic
normal
unreal engine 4 custom channel packed (folder) (material shader included)
it's the same setup i did for unity, the only difference is that instead of albedogloss and opengl normals it's albedoroughness and directx normals. by default ue4 files it's all setup with this custom channel packed textures and shader but there is also the alternative with standard ue4 packed textures included (mentioned above).
- albedoroughness (rgb+a) rgb= albedo a=roughness
- ambientoccnormalmetalnormal (rgb+a) r=ao, g=normal (y), b=metal, a=normal (x)
all textures are 1024 x 1024 png 16 bit. in unity hdrp/urp and ue4 editor the textures are 512 x 512 (you can change it back to 1024 x 1024 if you want, but it's already overkill.
unity packages with 2019.3 and ue4 package with 4.24.
there are plenty of choices to use whatever fits you best! 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 免费格式转换我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
使用信息
fantasy dagger - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。
扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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