Fbx rifle starter 3d character animation pack 3D 模型

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- 可用的格式: Autodesk FBX (.fbx) 53.03 MB
- 动画:No
- 纹理:No
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:No
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Unknown
- 日期:3706
- 日期: 2019-07-18
- 项目 ID:248553
24+ military rifle animations - a set of game-ready rifle animations to get your character moving.
updated: rev. 2.7a1
all new updated split jumps. improved take-offs, in-air loops and landings.
version 2.7a1 uses the "righthandmiddle1" finger bone for attaching the rifle, and all animations updated to use it. (please see technical details below)
new "motusman_v55.fbx" skeleton.
includes a selection of animations from rifle pro mocap pack.
11 animations, 6 aim offsets, 5 split jumps
33 total animation files.
includes: idles, walking, jogging, jumping, aiming, shooting, crouching.
lock and load! get yourself into the battle with this 3d character animation rifle pack. whether you charge in rambo style or stealthily flank the enemy, you'll be sure to *** the fight.
technical info
rev. 2.7a1 update
all new updated split jumps. improved take-offs, in-air loops and landings.
new "motusman_v55.fbx" skeleton. please see the included "motusman_v55_notes" document.
the "righthandmiddle1" finger bone is now used for attaching the rifle, and all animations updated to use it.
the original custom added “hand_r_wep” bone is no longer used.
the "righthandmiddle1" articulates the position of the rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before.
please see the included "rifle position notes" document.
note: if you need a copy of 2.7 in the future for your existing pipeline, contact us and we can provide the files.
all animations are .fbx format, standard fbx bone names.
m4_rifle_01 - a matching fully textured rifle has been included as a separate asset .fbx file. parenting or constraining it correctly to the "righthandmiddle1" bone in the right hand will place and animate it correctly.
provided motus man character is copyright © motus digital, llc
rifle starter 2.7a - animation (list download)
stand
w2_stand_aim_idle_v2
w2_stand_relaxed_idle_v2
turn loops
w2_stand_aim_turn_in_place_l_loop
w2_stand_aim_turn_in_place_r_loop
aim offsets
w2_stand_aim_point_center
w2_stand_aim_point_d90
w2_stand_aim_point_u90
w2_crouch_aim_point_center
w2_crouch_aim_point_d90
w2_crouch_aim_point_u90
fire
w2_stand_fire_single
w2_crouch_fire_single
walk
w2_walk_aim_f_loop
crouch
w2_crouchwalk_aim_f_loop
w2_crouch_idle_v2
w2_crouch_aim_idle_v2
jog
w2_jog_aim_f_loop
split jumps
w2_stand_aim_jump_start_ipc
w2_stand_aim_jump_air_ipc
w2_stand_aim_jump_end_ipc
w2_walk_aim_f_jump_ru_end_ipc
w2_jog_aim_f_jump_ru_end_ipc
mocap online / motus digital
http://www.mocaponline.com
mocap@motusdigital.com 打印准备: 否
阅读更多updated: rev. 2.7a1
all new updated split jumps. improved take-offs, in-air loops and landings.
version 2.7a1 uses the "righthandmiddle1" finger bone for attaching the rifle, and all animations updated to use it. (please see technical details below)
new "motusman_v55.fbx" skeleton.
includes a selection of animations from rifle pro mocap pack.
11 animations, 6 aim offsets, 5 split jumps
33 total animation files.
includes: idles, walking, jogging, jumping, aiming, shooting, crouching.
lock and load! get yourself into the battle with this 3d character animation rifle pack. whether you charge in rambo style or stealthily flank the enemy, you'll be sure to *** the fight.
technical info
rev. 2.7a1 update
all new updated split jumps. improved take-offs, in-air loops and landings.
new "motusman_v55.fbx" skeleton. please see the included "motusman_v55_notes" document.
the "righthandmiddle1" finger bone is now used for attaching the rifle, and all animations updated to use it.
the original custom added “hand_r_wep” bone is no longer used.
the "righthandmiddle1" articulates the position of the rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before.
please see the included "rifle position notes" document.
note: if you need a copy of 2.7 in the future for your existing pipeline, contact us and we can provide the files.
all animations are .fbx format, standard fbx bone names.
m4_rifle_01 - a matching fully textured rifle has been included as a separate asset .fbx file. parenting or constraining it correctly to the "righthandmiddle1" bone in the right hand will place and animate it correctly.
provided motus man character is copyright © motus digital, llc
rifle starter 2.7a - animation (list download)
stand
w2_stand_aim_idle_v2
w2_stand_relaxed_idle_v2
turn loops
w2_stand_aim_turn_in_place_l_loop
w2_stand_aim_turn_in_place_r_loop
aim offsets
w2_stand_aim_point_center
w2_stand_aim_point_d90
w2_stand_aim_point_u90
w2_crouch_aim_point_center
w2_crouch_aim_point_d90
w2_crouch_aim_point_u90
fire
w2_stand_fire_single
w2_crouch_fire_single
walk
w2_walk_aim_f_loop
crouch
w2_crouchwalk_aim_f_loop
w2_crouch_idle_v2
w2_crouch_aim_idle_v2
jog
w2_jog_aim_f_loop
split jumps
w2_stand_aim_jump_start_ipc
w2_stand_aim_jump_air_ipc
w2_stand_aim_jump_end_ipc
w2_walk_aim_f_jump_ru_end_ipc
w2_jog_aim_f_jump_ru_end_ipc
mocap online / motus digital
http://www.mocaponline.com
mocap@motusdigital.com 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
Fbx rifle starter 3d character animation pack 3D 模型 fbx, 从 MoCapOnline
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