grass field 3D 模型

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- 可用的格式: Blender3D (.blend) 482.50 kbStereolithography (.stl) 646.18 kbWavefront OBJ (.obj) 575.55 kbAutodesk FBX (.fbx) 796.07 kbCollada (.dae) 1.05 MB
- 多边形:15,490
- 顶点:15,770
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:3632
- 日期: 2019-10-22
- 项目 ID:260609
grassy field 3d model, i have provided 5 files first one is the blend file which is the native program used.
i have also provided an collada, fbx, obj, 3ds and stl file.
the model has a poly count of 15490
blend file is ready to render subdivision level is adjustable preview images are all rendered using blender cycles using blender 2.81. this model is fully adjustable and uses blender's particle system including the ability to change the number of grass particles, displacement of the soil, sizing of the grass particles and also random sizing of the grass all within the particle settings.
world texture including sun and sky with clouds is also fully procedural and is included in the scene
preview images were taken during the creation of the scene
texture resolution: 4096 x 4096 includes: albedo and roughness map for grass, dirt texture and world sky texture are fully procedural.
uv islands are seperated and non overlapping baked textures are included in zip file 打印准备: 否
阅读更多i have also provided an collada, fbx, obj, 3ds and stl file.
the model has a poly count of 15490
blend file is ready to render subdivision level is adjustable preview images are all rendered using blender cycles using blender 2.81. this model is fully adjustable and uses blender's particle system including the ability to change the number of grass particles, displacement of the soil, sizing of the grass particles and also random sizing of the grass all within the particle settings.
world texture including sun and sky with clouds is also fully procedural and is included in the scene
preview images were taken during the creation of the scene
texture resolution: 4096 x 4096 includes: albedo and roughness map for grass, dirt texture and world sky texture are fully procedural.
uv islands are seperated and non overlapping baked textures are included in zip file 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
grass field 3D 模型 blend, stl, obj, fbx, dae, 从 dean48
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