infiniti q30 2016 3D 模型

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- 可用的格式: 3D Studio (.3ds) 9.05 MBAutodesk FBX (.fbx) 25.85 MBAutodesk 3DS MAX (.max) ver. 2011 9.07 MB
渲染: Mental RayAutodesk Maya (.mb / .ma) ver. 2011 18.16 MBWavefront OBJ (.obj) 18.33 MB
- 多边形:146000
- 顶点:156000
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 几何:Polygonal
- 包装 UVs:No
- 日期:4933
- 日期: 2016-08-11
- 项目 ID:125499
* features:
- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- mental ray materials included.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\infiniti) place textures folder in that directory
- suitable for animations and architectural visualizations.
- tires, doors etc grouped.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- no modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
- meshsmooth iteration level 2
polygon count : 490949
vertex count : 510035
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 491093 - 510555
lowpoly polygon and vertex count : 146079 - 156939
---------two fbx files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 525303 - 510035
lowpoly polygon and vertex count : 188301 - 155711
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 977831 - 537435
lowpoly polygon and vertex count : 287293 - 182147
attention !!!
only max contains mental ray materials.fbx,maya and 3ds format comes with default materials applied.obj format has only gray material.
all file formats includes textures. 打印准备: 否
阅读更多- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- mental ray materials included.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\infiniti) place textures folder in that directory
- suitable for animations and architectural visualizations.
- tires, doors etc grouped.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- no modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
- meshsmooth iteration level 2
polygon count : 490949
vertex count : 510035
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 491093 - 510555
lowpoly polygon and vertex count : 146079 - 156939
---------two fbx files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 525303 - 510035
lowpoly polygon and vertex count : 188301 - 155711
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 977831 - 537435
lowpoly polygon and vertex count : 287293 - 182147
attention !!!
only max contains mental ray materials.fbx,maya and 3ds format comes with default materials applied.obj format has only gray material.
all file formats includes textures. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
infiniti q30 2016 3D 模型 3ds, fbx, max, mb, obj, 从 Swan3DStudios
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