Koda Anthro Wolf 低聚 3D 模型

- 可用的格式: Blender3D (.blend) 244.33 MB
渲染: Cycles
- 多边形:27,676
- 顶点:27,754
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 人工智能培训:
- 几何:Polygonal
- 包装 UVs:Overlapping
- 日期:1511
- 日期: 2024-04-12
- 项目 ID:502616
3D model of an anthro wolf made in Blender (.Blend) that I named Koda. Rig , Hair and Fur only in blender, other formats only model mesh
========================================Textures==================================================
Body Texture: 4096x 4096
Head Texture: 4096x 4096
Eye Resolution: 2756x2756
=========================================NormalMaps=============================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)
=============================================RIG=================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
============================================MODEL==============================================
Mesh: ( Body , eyes , tonque , teeth and underpants )
Body Polygons: 27676
===========================================RENDER==============================================
The model is being rendered in cycles (With some post processing settings)
============================================FUR================================================
The model contains 16 Fur divisions ( Hair Particle system )
(Body , head , tail , hair etc...)
==========================================FORMATS=============================================
The model is native to Blender 4.1 and other formats like ( .FBX .OBJ .GLB .DAE )打印准备: 否
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!