m4a3e8 hvss sherman thunderbolt vii 3D 模型

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- 可用的格式: 3D Studio (.3ds) 40.88 MB
渲染: StandardAutodesk FBX (.fbx) 82.89 MB
渲染: StandardLightwave 3D (.lwo / lws) 51.10 MB
渲染: StandardWavefront OBJ (.obj) 49.33 MB
渲染: StandardCinema4D (.c4d) 44.12 MB
渲染: StandardCinema4D (.c4d) 39.68 MB
渲染: Standard
- 多边形:547420
- 顶点:446408
- 动画:No
- 纹理:
- 操纵:No
- 材料:No
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:10850
- 日期: 2011-08-28
- 项目 ID:38121
m4a3e8 hvss sherman - thunderbolt vii - uparmored with applique armor - hq, 4th armored division, germany 1945
originally modelled in cinema4d r11. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 17 materials, 4 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lightwave, obj and 3ds the 4 bumpmaps (hull_bump,_bump, equipment_b and turret_bump) must manually load in the materialcanal. (strength 35-40)
- c4d version r11 and r16
- polygones - 547420 - vertices - 446408 - 181 objects - 17 textures - 4 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
the m4a3e8 sherman earned the nickname "easy 8" from its experimental designation (e8). this new variant entered into wwii late in the war (dec 1944). it sported the much vaunted hvss (horizontal volute spring suspension) wide track and suspension upgrade. this gave the tank a much better ride and more stable firing platform. the m4a3e8 was so successful that it was the used during the post wwii years, in korea, and even by many other countries during the cold war period. 打印准备: 否
阅读更多originally modelled in cinema4d r11. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 17 materials, 4 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lightwave, obj and 3ds the 4 bumpmaps (hull_bump,_bump, equipment_b and turret_bump) must manually load in the materialcanal. (strength 35-40)
- c4d version r11 and r16
- polygones - 547420 - vertices - 446408 - 181 objects - 17 textures - 4 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
the m4a3e8 sherman earned the nickname "easy 8" from its experimental designation (e8). this new variant entered into wwii late in the war (dec 1944). it sported the much vaunted hvss (horizontal volute spring suspension) wide track and suspension upgrade. this gave the tank a much better ride and more stable firing platform. the m4a3e8 was so successful that it was the used during the post wwii years, in korea, and even by many other countries during the cold war period. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
m4a3e8 hvss sherman thunderbolt vii 3D 模型 3ds, fbx, lwo, obj, c4d, c4d, 从 Panaristi
tank panzer medium m4 m4a1 m4a2 m4a3 sherman easy eight hvss us destroyer mbt army ww2 wwii world没有对这一项目的评论。