monstrous desert shrieker 3D 模型

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- 可用的格式: 3D Studio (.3ds) 314.33 kb
渲染: StandardCinema4D (.c4d) 673.97 kb
渲染: StandardAutodesk FBX (.fbx) 1.04 MB
渲染: StandardWavefront OBJ (.obj) 1.64 MB
渲染: StandardImage Textures (.png) 130.82 MB
- 多边形:15747
- 顶点:15748
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:3199
- 日期: 2016-08-10
- 项目 ID:125405
monstrous desert shrieker inspired by the shriekers in tremors, loved that movie or well at least 1-4 anyways.
this model consist of only quads, no triangles or n-gons used, the model comes with uvs unwrapped, none overlapping with the following painted textures.
texture maps
color albedo map
displacement map
glossiness map
normal map (ts low poly map)
normal map (world space, also what i used on the rendered model)
specular map
all of the above maps are 4096*4096.
formats included
c4d file
3ds file
fbx file
two obj files are include
obj combined - 1 object
obj parts - several sections consisting of the following, top jaw, bottom jaw, tounge, right leg, left leg and body each with their own uvs continues unwrapped none-overlapping.
model consistency
points:15,748
edges: 31,493
polygons: 15,747
workflow
sculpted in 3dcoat with zbrush
textures painted in 3d coat on 4096*4096
rendered in cinema 4d r17 with just default global illumination applied to a sky applied with an hdri image.
do not forget if you like this model then pretty please rate it and spread the word :)
阅读更多this model consist of only quads, no triangles or n-gons used, the model comes with uvs unwrapped, none overlapping with the following painted textures.
texture maps
color albedo map
displacement map
glossiness map
normal map (ts low poly map)
normal map (world space, also what i used on the rendered model)
specular map
all of the above maps are 4096*4096.
formats included
c4d file
3ds file
fbx file
two obj files are include
obj combined - 1 object
obj parts - several sections consisting of the following, top jaw, bottom jaw, tounge, right leg, left leg and body each with their own uvs continues unwrapped none-overlapping.
model consistency
points:15,748
edges: 31,493
polygons: 15,747
workflow
sculpted in 3dcoat with zbrush
textures painted in 3d coat on 4096*4096
rendered in cinema 4d r17 with just default global illumination applied to a sky applied with an hdri image.
do not forget if you like this model then pretty please rate it and spread the word :)
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
monstrous desert shrieker 3D 模型 3ds, c4d, fbx, obj, png, 从 DiabloWhite
monster vintage tremors shrieker lizard dragon beast gameready bones cinema4d desert creature fps adventure character midpoly reptile fearsome horror mutant没有对这一项目的评论。