obrira goggles realistic low poly 低聚 3D 模型

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- 可用的格式: Wavefront OBJ (.obj) 164.75 kbStereolithography (.stl) 149.52 kbAutodesk FBX (.fbx) 333.42 kbImage Textures (.png) 2.48 MBImage Textures (.png) 2.58 MBBlender3D (.blend) 8.00 MBImage Textures (.png) 2.47 MBCollada (.dae) 1.04 MB
- 多边形:8588
- 顶点:4480
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:2510
- 日期: 2019-09-20
- 项目 ID:256708
obrira rn100
- [ usage ]
-
- a low-poly triangulated 3d model that can used for games,vr,ar
- i also have a super realistic,high res, high poly of it on my store
- [content]
-
- a packed .blend file including 4k hdri,camera,textures and settings....just extract then open then hit render and you'll get the first render photo
- .fbx, .obj, .stl, .collada formates
- general pbr metalrough including [basecolor, normal, metallic, roughness and ******t occlusion]
- unity 5 stabdard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- you can ask for an other texture maps or formates or resolution (1-8k)
- every single mesh/texture formate is in separate rar for easy usage and appropriately named
- [geometry]
-
- no subdivision
- tris: 8588
- vertices: 4480
- [textures ]
-
- the texture are in 1k and you can ask for other resolution [1-8k].
- all textures are in .png formate and you can ask for other formate.
- you can ask for any other maps.
- [ general ]
-
- clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- all the uvs are mirrored (ovelapping)
- model is built to real-world scale
- model dimensions: .018m x 018m x .05m
- this model contains 6 objects with one uv-map, collected in one group
- all objects and textures are named appropriately
- no third-party renderer or plug-ins
- normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- model unwrapped manually to make most efficient use of the uv space
- object pivot points at 0,0,0
- no cleaning up necessary, just drop your models into the scene and start rendering.
- if you have any questions or any change , please feel free to contact me
-
阅读更多- [ usage ]
-
- a low-poly triangulated 3d model that can used for games,vr,ar
- i also have a super realistic,high res, high poly of it on my store
- [content]
-
- a packed .blend file including 4k hdri,camera,textures and settings....just extract then open then hit render and you'll get the first render photo
- .fbx, .obj, .stl, .collada formates
- general pbr metalrough including [basecolor, normal, metallic, roughness and ******t occlusion]
- unity 5 stabdard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- you can ask for an other texture maps or formates or resolution (1-8k)
- every single mesh/texture formate is in separate rar for easy usage and appropriately named
- [geometry]
-
- no subdivision
- tris: 8588
- vertices: 4480
- [textures ]
-
- the texture are in 1k and you can ask for other resolution [1-8k].
- all textures are in .png formate and you can ask for other formate.
- you can ask for any other maps.
- [ general ]
-
- clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- all the uvs are mirrored (ovelapping)
- model is built to real-world scale
- model dimensions: .018m x 018m x .05m
- this model contains 6 objects with one uv-map, collected in one group
- all objects and textures are named appropriately
- no third-party renderer or plug-ins
- normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- model unwrapped manually to make most efficient use of the uv space
- object pivot points at 0,0,0
- no cleaning up necessary, just drop your models into the scene and start rendering.
- if you have any questions or any change , please feel free to contact me
-
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
obrira goggles realistic low poly 3D 模型 obj, stl, fbx, png, png, blend, png, dae, 从 petrohands.designs
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