real human skull 低聚 3D 模型

$
69.00
- 可用的格式: Autodesk FBX (.fbx) 1.25 MBAutodesk 3DS MAX (.max) ver. 2012 452.86 MB
渲染: VRay 2.0Wavefront OBJ (.obj) 146.65 kbAutodesk 3DS MAX (.max) 423.66 MBAutodesk 3DS MAX (.max) 452.53 MB3D Studio (.3ds) 118.60 kb
- 多边形:7,334
- 顶点:3,669
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:8176
- 日期: 2019-05-31
- 项目 ID:242724
high resolution low poly model of real humen skull.
the model is separated into 2 parts: skull and jaw
model created in real world size, dimensions
skull
18 cm x 23 cm x 19 cm.
jaw
15 cm x 11 cm x 9 cm.
polygons: 7334
vertices: 3669
clean topology and no n-gons.
this model it is only one object without any subobjects.
this model has non-overlapping lightmap uv. model unwrapped manually to make most efficient use of the uv space.
the geometry has been triangulated to ensure it shades as accurately as possible in game engines
no extra plugins are needed for this model.
this model contains poles (more than 5 edges that converge to a single vertex.)
.
high resolution texture included (.targa)
bace color (8192 x 8192)
normal (8192 x 8192)
******t occlusion (8192 x 8192)
roughness (8192 x 8192)
curvature (8192 x 8192)
tested in unreal engine 4 tested in unity engine no special plugins needed. .obj and .fbx versions exported from 3ds max 2012. all texture sets were exported at higher resolutions of the necessary resolution for an easier downscale of the texture size(if needed).
intended for game or real time use, but have enough details to be used as background element, in design visualisation or film. can be used very well in 3ds max, unreal engine, unity or any similar softwares. 打印准备: 否
阅读更多the model is separated into 2 parts: skull and jaw
model created in real world size, dimensions
skull
18 cm x 23 cm x 19 cm.
jaw
15 cm x 11 cm x 9 cm.
polygons: 7334
vertices: 3669
clean topology and no n-gons.
this model it is only one object without any subobjects.
this model has non-overlapping lightmap uv. model unwrapped manually to make most efficient use of the uv space.
the geometry has been triangulated to ensure it shades as accurately as possible in game engines
no extra plugins are needed for this model.
this model contains poles (more than 5 edges that converge to a single vertex.)
.
high resolution texture included (.targa)
bace color (8192 x 8192)
normal (8192 x 8192)
******t occlusion (8192 x 8192)
roughness (8192 x 8192)
curvature (8192 x 8192)
tested in unreal engine 4 tested in unity engine no special plugins needed. .obj and .fbx versions exported from 3ds max 2012. all texture sets were exported at higher resolutions of the necessary resolution for an easier downscale of the texture size(if needed).
intended for game or real time use, but have enough details to be used as background element, in design visualisation or film. can be used very well in 3ds max, unreal engine, unity or any similar softwares. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
real human skull 3D 模型 fbx, max, obj, max, max, 3ds, 从 DonQcg
skull male human face head halloween bone horror natural health skeleton medical teeth death dead bpr game ready没有对这一项目的评论。