roman soldier rigged 低聚 3D 模型

$
22.00
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- 可用的格式: Autodesk FBX (.fbx) 120.64 MBAutodesk FBX (.fbx) 120.73 MBAutodesk 3DS MAX (.max) 137.44 MBWavefront OBJ (.obj) 160.00 MBAutodesk Maya (.mb / .ma) 134.35 MBAutodesk Maya (.mb / .ma) 137.32 MB
- 多边形:25,592
- 顶点:23,093
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:2788
- 日期: 2019-01-26
- 项目 ID:226384
cg studiox present :
===============
roman soldier lowpoly/pbr/rigged
hello everyone :
===============
this is roman soldier rigged.
the photo been rendered using marmoset toolbag 3 (real time game engine ).
i put a lots of photo in the presentation of the model to try show all the details in the model .
the product is rigged using mixamo so you can add it to any model of your own and enjoy all free mixamo animation..
you can use the model with or without the helmet or back cover (easy to separate any part of the model).
features :
===============
comes with specular and metalness pbr texture .
can be easily downgrade the texture to your desired resolution
low polygon geometry.
good topology.
rigged using mixamo
the model is prefect for game for both specular workflow as in unity and metalness as in unreal engine .
the model also rendered using marmoset toolbag 3 with both specular and metalness pbr and also included in the product with the full texture.
all photo in the presentation images for the low poly (no dividing applied).
the product has id map in every part for changing any part in the model .
the texture can be easily adjustable .
system unit: cm (max, maya).
the model can be separated into object for an easy adjustment and for even lower geometry if needed.
texture :
=========
shield(albedo-normal-specular-gloss-metalness-roughness-ao-id) (4096*4096)
skin(albedo-normal-specular-gloss-metalness-roughness-ao) (4096*4096)
helmet(albedo-normal-specular-gloss-metalness-roughness-ao-id) (4096*4096)
hair for the helmet (albedo-normal-specular-gloss-metalness-roughness) (2048*2048)
eyes (albedo-normal-specular-gloss-metalness-roughness) (512*512)
eyelash (albedo-specular-metalness) (512*512)
the albedo contains the alpha channel within it .
files :
===============
marmoset toolbag 3 file has the model and the texture included .
3ds max and maya have the model and the texture included and the scenes ready for render
obj has also all the texture included for both specular and metalness pbr.
the fbx file has the texture with it .
-if you have any problem or question about this model please content me and i will be response as soon as possible . and leave thumb up if you like the model
-please make sure to check out my other models ,you may find something prefect for your project. thanks… 打印准备: 否
阅读更多===============
roman soldier lowpoly/pbr/rigged
hello everyone :
===============
this is roman soldier rigged.
the photo been rendered using marmoset toolbag 3 (real time game engine ).
i put a lots of photo in the presentation of the model to try show all the details in the model .
the product is rigged using mixamo so you can add it to any model of your own and enjoy all free mixamo animation..
you can use the model with or without the helmet or back cover (easy to separate any part of the model).
features :
===============
comes with specular and metalness pbr texture .
can be easily downgrade the texture to your desired resolution
low polygon geometry.
good topology.
rigged using mixamo
the model is prefect for game for both specular workflow as in unity and metalness as in unreal engine .
the model also rendered using marmoset toolbag 3 with both specular and metalness pbr and also included in the product with the full texture.
all photo in the presentation images for the low poly (no dividing applied).
the product has id map in every part for changing any part in the model .
the texture can be easily adjustable .
system unit: cm (max, maya).
the model can be separated into object for an easy adjustment and for even lower geometry if needed.
texture :
=========
shield(albedo-normal-specular-gloss-metalness-roughness-ao-id) (4096*4096)
skin(albedo-normal-specular-gloss-metalness-roughness-ao) (4096*4096)
helmet(albedo-normal-specular-gloss-metalness-roughness-ao-id) (4096*4096)
hair for the helmet (albedo-normal-specular-gloss-metalness-roughness) (2048*2048)
eyes (albedo-normal-specular-gloss-metalness-roughness) (512*512)
eyelash (albedo-specular-metalness) (512*512)
the albedo contains the alpha channel within it .
files :
===============
marmoset toolbag 3 file has the model and the texture included .
3ds max and maya have the model and the texture included and the scenes ready for render
obj has also all the texture included for both specular and metalness pbr.
the fbx file has the texture with it .
-if you have any problem or question about this model please content me and i will be response as soon as possible . and leave thumb up if you like the model
-please make sure to check out my other models ,you may find something prefect for your project. thanks… 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
roman soldier rigged 3D 模型 fbx, fbx, max, obj, mb, mb, 从 CG.StudioX
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