vray old material to ggx 3D 模型

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- 可用的格式: Autodesk 3DS MAX (.max) 1.55 kb
- 日期:2808
- 日期: 2021-03-20
- 项目 ID:341959
a script for complex conversion of old scenes and models made in 3ds max vray, under the pbr concept. as a result of this concept, such shaders as phong, blinn, ward, based on empirical data, have lost their relevance, and in the script they are automatically replaced by ggx. gamma 2.2 is set, and missing and outdated plugins are removed. just drag it into your scene and it will do its job. the script was tested in versions 2016+
阅读更多需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
vray old material to ggx 3D 模型 max, 从 tony3D
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