WW2 German Checkpoint Booth 低聚 3D 模型

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- 可用的格式: Blender3D (.blend) 174.17 kbAutodesk FBX (.fbx) 98.80 kbWavefront OBJ (.obj) 45.84 kbAutodesk Maya (.mb / .ma) 428.07 MB
- 多边形:1998
- 顶点:2116
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Overlapping
- 日期:2758
- 日期: 2024-01-10
- 项目 ID:485585
The model is not intended for use in 3D printing.
--------------------------- TOPOLOGY --------------------------------
Statistics:
German Checkpoint Booth:
- Verts: 2116;
- Faces: 1998;
- Tris: 3530.
-------------------- TEXTURES and MATERIALS -------------------------
Textures resolution is from 512x512 to 4096x4096, 8 ***s + dithering.
Includes 6 skins.
Number of materials:
1. M German Checkpoint Booth
Includes multiple texture options:
- Textures PBR metallic roughnes;
- Included ******t Occlusion.
-------------------------- DESCRIPTION ------------------------------
- Created in Blender v.4.0.2;
- Including BLEND, FBX and OBJ formats;
- Rendered images in Marmoset Toolbag 4 with 4k textures ( DirectX );
- PBR materials, as you can see on the preview;
- All materials and textures are intelligently named;
- No Ngons used, just Quads and Tris;
- LowPoly model, that is perfect for game-development;
- All textures in PNG format.
--------------------------------------------------------------------- 打印准备: 否
阅读更多--------------------------- TOPOLOGY --------------------------------
Statistics:
German Checkpoint Booth:
- Verts: 2116;
- Faces: 1998;
- Tris: 3530.
-------------------- TEXTURES and MATERIALS -------------------------
Textures resolution is from 512x512 to 4096x4096, 8 ***s + dithering.
Includes 6 skins.
Number of materials:
1. M German Checkpoint Booth
Includes multiple texture options:
- Textures PBR metallic roughnes;
- Included ******t Occlusion.
-------------------------- DESCRIPTION ------------------------------
- Created in Blender v.4.0.2;
- Including BLEND, FBX and OBJ formats;
- Rendered images in Marmoset Toolbag 4 with 4k textures ( DirectX );
- PBR materials, as you can see on the preview;
- All materials and textures are intelligently named;
- No Ngons used, just Quads and Tris;
- LowPoly model, that is perfect for game-development;
- All textures in PNG format.
--------------------------------------------------------------------- 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
WW2 German Checkpoint Booth 3D 模型 blend, fbx, obj, mb, 从 iQuon
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