yeti character rigged 低聚 3D 模型

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- 可用的格式: 3D Studio (.3ds) 3.84 MBAutodesk FBX (.fbx) 4.64 MBAutodesk 3DS MAX (.max) ver. 8 51.13 MBWavefront OBJ (.obj) 4.30 MBStereolithography (.stl) 3.78 MB
- 多边形:20788
- 顶点:10396
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:
- 集合:No
- 打印准备:
- 几何:Polygonal
- 日期:3990
- 日期: 2014-08-21
- 项目 ID:86433
yeti character made with 3d studio max 8
in max version only, the model is rigged (mouth, spine, pelvis, head, arms, legs, fingers hands, feets etc..).
the hairs are obtained with the plugins "hair and fur" , included in 3d studio max tools.
the scene in max files are exactly the same than the presentation pictures with background and volume light effect.
no special render engine needed, just unzip and render.
the model is finely skined, the mesh is clean and quad only, is very easy to anime, and perfect for game.
some morphing targets are set for facial expressions.
available in following formats: 3ds, obj, fbx, stl(print ready) max 8.
the exchanges formats are not rigged and not hairs. they are uvw mapped with the same textures than the native file, so the render
is the same than the presentation picture with no fur (no backgound and no light effect too) .
exchange formats are quad only.
the hairs are not present in the exchange formats (obj, 3ds, fbx).
but the objects are textured and uvw mapped.
the exchange formats are not rigged.
a readme file is included to explain how very easily replace the texture. a psd file is also included to help you make your own textures.
textures materials are included into each archive.
阅读更多in max version only, the model is rigged (mouth, spine, pelvis, head, arms, legs, fingers hands, feets etc..).
the hairs are obtained with the plugins "hair and fur" , included in 3d studio max tools.
the scene in max files are exactly the same than the presentation pictures with background and volume light effect.
no special render engine needed, just unzip and render.
the model is finely skined, the mesh is clean and quad only, is very easy to anime, and perfect for game.
some morphing targets are set for facial expressions.
available in following formats: 3ds, obj, fbx, stl(print ready) max 8.
the exchanges formats are not rigged and not hairs. they are uvw mapped with the same textures than the native file, so the render
is the same than the presentation picture with no fur (no backgound and no light effect too) .
exchange formats are quad only.
the hairs are not present in the exchange formats (obj, 3ds, fbx).
but the objects are textured and uvw mapped.
the exchange formats are not rigged.
a readme file is included to explain how very easily replace the texture. a psd file is also included to help you make your own textures.
textures materials are included into each archive.
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
下载 yeti character rigged 3D 模型 3ds fbx max obj stl 从 supercigale
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