Helen Rusinoff (415) 317-4410 HRusinoff@aol.com http://www.fishzombie.com/
Objective:
Character Artist
Experience:
Current: Contract Artist at SUBOR October 2008-present
Animation and modeling for direct to TV games. Currently working on a fitness yoga game.
Contract/Freelance Artist December 2008-present
Various projects
Character Artist BottleRocket Entertainment June-November 2008
Worked on Splatterhouse and The Flash, for the PS3 and XBox 360. Modeled, textured, skinned and UV-mapped next-gen game characters and props.
Education:
Academy of Art University: 2003-2007 BFA Animation and VFX
Four years of traditional arts training along with digital art training.
Software Skills:
Maya ZBrush Photoshop After Effects Faogen Perforce and Gamebryo
Character animation, modeling, texturing, and rigging experience.
Traditional Art Skills:
Sculpting, drawing, painting, character design and maquettes.
*References are available upon request. *All work on http://www.fishzombie.com/ was done by me, including modeling, animation, texturing, rigging, render setup, etc, using Maya, ZBrush, and Photoshop, with some post work in After Effects.