Arcade Machine Retro Miniature Console 低聚 3D 模型

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- 可用的格式: Blender3D (.blend) 28.71 MBImage Textures (.png) 27.09 MB
- 多边形:3005
- 顶点:3309
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:2623
- 日期: 2023-05-08
- 项目 ID:444840
Model of Arcade Machine Retro Miniature Console 3D Model
This is a high quality, low poly asset originally modeled and Textured in Blender. This product is intended for Video Games/ Animation or Realtime AR/VR use.
||In this Package||
Original .Blend File (Which includes the procedural materials and the baked textures pre applied to objects)
.OBJ
.FBX
.GLTF
2K PBR Texture Sets for controls and for main body
Can provide in other file formats at request
|| Geometry ||
Geometry count:
6,326 Tris
3,005 Faces
3,309 Verts
Polygons are tris or n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately No special plug-ins needed to use this product
|| Textures ||
2048X2048 base color and roughness
4096X4096 for normal map
The Textures for this model were created using a combination of procedural methods and photo texturing.
.Blend scene is set up with lights for easy rendering Model and Scene extras are split into separate collections for easy navigation
Textures designed for physically based rendering (PBR)
Textures in .png format
If you have any questions or want to reach out about this model or others please do not hesitate to contact me
Unfortunately there's no universal standard for normal map orientation ***ween game engines.
If the normals don't look correct try inverting the green channel of the normal map in an image editor. 打印准备: 否
阅读更多This is a high quality, low poly asset originally modeled and Textured in Blender. This product is intended for Video Games/ Animation or Realtime AR/VR use.
||In this Package||
Original .Blend File (Which includes the procedural materials and the baked textures pre applied to objects)
.OBJ
.FBX
.GLTF
2K PBR Texture Sets for controls and for main body
Can provide in other file formats at request
|| Geometry ||
Geometry count:
6,326 Tris
3,005 Faces
3,309 Verts
Polygons are tris or n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately No special plug-ins needed to use this product
|| Textures ||
2048X2048 base color and roughness
4096X4096 for normal map
The Textures for this model were created using a combination of procedural methods and photo texturing.
.Blend scene is set up with lights for easy rendering Model and Scene extras are split into separate collections for easy navigation
Textures designed for physically based rendering (PBR)
Textures in .png format
If you have any questions or want to reach out about this model or others please do not hesitate to contact me
Unfortunately there's no universal standard for normal map orientation ***ween game engines.
If the normals don't look correct try inverting the green channel of the normal map in an image editor. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
Arcade Machine Retro Miniature Console 3D 模型 blend, png, 从 YOYBROY
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