Arcade Machine Retro Miniature Console 로우 폴리곤 3D 모델

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가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
- 이용 가능한 포맷: Blender3D (.blend) 28.71 MBImage Textures (.png) 27.09 MB
- 폴리곤:3005
- 버텍스:3309
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:2534
- 날짜: 2023-05-08
- 아이템 ID:444840
Model of Arcade Machine Retro Miniature Console 3D Model
This is a high quality, low poly asset originally modeled and Textured in Blender. This product is intended for Video Games/ Animation or Realtime AR/VR use.
||In this Package||
Original .Blend File (Which includes the procedural materials and the baked textures pre applied to objects)
.OBJ
.FBX
.GLTF
2K PBR Texture Sets for controls and for main body
Can provide in other file formats at request
|| Geometry ||
Geometry count:
6,326 Tris
3,005 Faces
3,309 Verts
Polygons are tris or n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately No special plug-ins needed to use this product
|| Textures ||
2048X2048 base color and roughness
4096X4096 for normal map
The Textures for this model were created using a combination of procedural methods and photo texturing.
.Blend scene is set up with lights for easy rendering Model and Scene extras are split into separate collections for easy navigation
Textures designed for physically based rendering (PBR)
Textures in .png format
If you have any questions or want to reach out about this model or others please do not hesitate to contact me
Unfortunately there's no universal standard for normal map orientation between game engines.
If the normals don't look correct try inverting the green channel of the normal map in an image editor. 프린트 준비: 아니오
더 보기This is a high quality, low poly asset originally modeled and Textured in Blender. This product is intended for Video Games/ Animation or Realtime AR/VR use.
||In this Package||
Original .Blend File (Which includes the procedural materials and the baked textures pre applied to objects)
.OBJ
.FBX
.GLTF
2K PBR Texture Sets for controls and for main body
Can provide in other file formats at request
|| Geometry ||
Geometry count:
6,326 Tris
3,005 Faces
3,309 Verts
Polygons are tris or n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately No special plug-ins needed to use this product
|| Textures ||
2048X2048 base color and roughness
4096X4096 for normal map
The Textures for this model were created using a combination of procedural methods and photo texturing.
.Blend scene is set up with lights for easy rendering Model and Scene extras are split into separate collections for easy navigation
Textures designed for physically based rendering (PBR)
Textures in .png format
If you have any questions or want to reach out about this model or others please do not hesitate to contact me
Unfortunately there's no universal standard for normal map orientation between game engines.
If the normals don't look correct try inverting the green channel of the normal map in an image editor. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
Arcade Machine Retro Miniature Console 3D 모델 blend, png, 발신 YOYBROY
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