엽총 - 군사 3D 모델

보유하고 있는 것 145 아이템 로열티 프리 3D 모델.

필터
$5
$1500
  1. -40%
    레밍턴 870 산탄총 3D 모델
  2. 총만화 01 3D 모델
  3. 스파 12 샷건 3D 모델
  4. 산탄총 3D 모델
  5. -50%
    총검 포탄이 달린 역사적인 산탄총 3D 모델
  6. 이타카 37 산탄총 3D 모델
  7. 브라우닝 A5 업랜드 3D 모델
  8. 베넬리 m4 슈퍼 90 3D 모델
  9. 산탄총 3D 모델
  10. 서부소드오프 3D 모델
  11. 소드 오프 샷건 3D 모델
  12. 더블 배럴 샷건 3D 모델
  13. 산탄총 도끼 3D 모델
  14. 윈체스터 1897 로우 폴리 3D 모델
  15. 산탄총 양식화 3D 모델
  16. -30%
    윈체스터 모델 1887 단축 3D 모델
  17. -50%
    에스코프타-샷건 3D 모델
  18. -20%
    오래된 좀비 대재앙 샷 3D 모델
  19. 산탄총 MC-255 3D 모델
  20. -50%
    카멜레온 쿼드 샷건 3D 모델
  21. -50%
    산탄총 HBRA3 모델 3D 모델
  22. -40%
    권총 AA12 3D 모델
  23. -40%
    이글 샷건 3D 모델
  24. -40%
    산탄총 AK-12 3D 모델 3D 모델
  25. -30%
    M4A1 3D 모델
    $13.99 $19.99
  26. -50%
    레밍턴 870 3D 모델
  27. -50%
    레밍턴 870 3D 모델
  28. -30%
    3D 슈퍼 산탄총 3D 모델
  29. 우주소총 3D 모델
  30. 사냥용 소총 3D 모델
  31. 탄약통 3D 모델
  32. -50%
    무기 수집 로우 폴리 3D 모델
  33. 레밍턴 모던 3D 모델
  34. M1014 베넬리 3D 모델
  35. -50%
    산탄총도끼 3D 모델
  36. 샷건 sarf-1 사이버건 3D 모델
  37. -10%
    리볼버 산탄총 3D 모델
  38. 전술산탄총 3D 모델
  39. 산탄총 3D 모델
  40. 산탄총 보안관 3D 모델
  41. 12 3D 모델
  42. 수제 산탄총 3D 모델
  43. 매버릭 88 샷건 3D 모델
  44. 레밍턴 870 3D 모델
  45. 베넬리 m4 3D 모델
  46. 샷 1 3D 모델
  47. -20%
    레밍턴 1100 3D 모델
  48. 샷매스 효과 3D 모델
  49. 불 3D 모델
  50. 레밍턴 산탄총 3D 모델
  51. 게임 준비 스턴트 3D 모델
  52. 낮은 폴리 Shotm590 3D 모델
  53. -30%
    산탄총 도끼의 경이로움 3D 모델
  54. 진짜 오래된 검 3D 모델
  55. 공상과학 산탄총 3D 모델
  56. 이위 테이버 TS12 3D 모델
  57. 기계 - 브라우닝 m2 3D 모델
  58. 총알 3D 모델
  59. -40%
    홀스터가 장착된 Mauser K50 3D 모델
  60. -40%
    루거 P08 홀스터 포함 3D 모델
  61. 엽총 3D 모델
  62. 소총 저격수 3D 모델
  63. 산탄총 3D 모델
  64. 절단된 산탄총 3D 모델
  65. 엽총 3D 모델
  66. 쇼사이가 20c 3D 모델
  67. 미스터-133 3D 모델
  68. 권총 프린트 3D 모델 3D 모델
  69. 저격병 3D 모델
  70. mp153 3D 모델
  71. 착암기 3D 모델
  72. -50%
    엽총 3D 모델
    $2.50 $5.00
  73. 리딕스의 히어로 샷 3D 모델
  74. m37 이타카 좀비헌터 3D 모델
  75. 엽총 3D 모델
  76. 레밍턴 3D 모델
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What types of "Close-Quarters" shotguns are in the collection?

The Shotgun category focuses on "Breaching and Kinetic" force, featuring pump-action classics, semi-automatic combat shotguns, and magazine-fed "Bullpup" designs. In 2026, these are designed as "Utility-Hero" assets, including specialized "Breaching-Muzzles" and shell-carriers (side-saddles) on the receivers. These assets are vital for SWAT-style room clearing visualizations or "Close-Combat" game levels, providing the rugged, high-caliber visual presence needed for environments where the combat is fast, intense, and happening at very short ranges.

How is the "Pump-Action" and "Shell-Loading" rigged?

Professional 2026 shotgun models feature "Kinetic-Action" rigging. The pump-handle (forend) is rigged to the bolt and carrier, allowing for a realistic "Chambering" animation. The "Loading-Gate" is a separate, spring-loaded part, allowing you to show shells being pushed into the tube. In 2026, we also include "Shell-in-Chamber" and "Shell-on-Lifter" states. This level of functional rigging allows for the "Chunk-Chunk" rhythm of a shotgun to be captured with total mechanical fidelity, providing a tactile and satisfying animation experience for first-person shooters.

Do the models include "Ammo-Variations" like slugs and buckshot?

Yes, each shotgun comes with a suite of 12-gauge ammunition. In 2026, we provide "Transparent-Hull" models where you can see the individual lead pellets or the solid slug inside the casing. We also include "Breaching-Rounds" (powdered metal) with specific color-coded shells. These are modeled as separate assets and can be placed in the "Side-Saddle" carriers on the gun. This modularity allows for "Tactical-Reload" sequences where a character selects a specific shell for a specific task, adding a layer of professional realism to the gameplay or cinematic.

What material standards are used for "Steel-and-Polymer" contrast?

Shotguns are often "Workhorse" tools. In 2026, we use PBR shaders that highlight "High-Friction" wear. You will see "Slide-Marks" on the magazine tube where the pump moves back and forth, and "Fingerprint-Grit" on the receiver. The materials differentiate between the "Matte-Parkerized" steel and the "Checkered-Glass-Filled" polymer stocks. These details ensure the shotgun looks like a heavy, durable tool that is regularly handled in the field, providing the gritty, industrial aesthetic required for professional-grade tactical media and military visualizations.

How are shotguns optimized for "Breaching-Scene" performance?

In scenes where multiple officers are breaching a door, we use "Culling-Optimization" for the internal magazine tubes while keeping the visible shells and muzzles at "Hero" quality. In 2026, we also provide "Particle-Link" proxies for muzzle flashes and "Shell-Ejection," allowing for high-speed "Automatic-Shotgun" fire without dropping frames. This ensures that the intense, fast-paced action of a "Breach-and-Clear" sequence remains fluid and responsive, maintaining a professional visual standard even when the screen is filled with smoke, debris, and rapid-fire effects.