dumbbell 低聚 3D 模型

$ 6.00
dumbbell 3D 模型
$ 6.00
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  • 可用的格式:
    Wavefront OBJ (.obj) 19.83 MB
    Image Textures (.png) 157.81 MB
    Agisoft Photoscan (.ply) 386.28 kb
    Blender3D (.blend) 610.53 kb
    Autodesk FBX (.fbx) 521.08 kb
    Stereolithography (.stl) 354.83 kb
  • 多边形:
    11070
  • 顶点:
    11052
  • 动画:
    No
  • 纹理:
  • 操纵:
    No
  • 材料:
  • 低聚:
  • 集合:
    No
  • UVW 贴图:
  • 使用插件:
    No
  • 打印准备:
    No
  • 3D扫描:
    No
  • 成人内容:
    No
  • PBR:
  • 几何:
    Polygonal
  • 包装 UVs:
    Non-overlapping
  • 日期:
    2640
  • 日期: 2021-01-12
  • 项目 ID:
    330998
******** - 2020_13 - texture set 1 - low poly model || pbr

================================================================================

materials included in blender. in order to work in cycles and eevee you need to assign all of the textures (different path).

no third-party plug-ins used

turntable of model rendered in blender cycles( worse quality for time improvement)

technical properties:

polygons = 11,070 ,
vertices = 11,052 ,
triangles = 22,084 .
attached formats of an asset:

.blend_ blender 2.8( properly exported),
.fbx _binary( properly exported),
.obj_ wavefront( properly exported) + .mtl _material template library,
.stl_ stereolithography( properly exported),
.ply_ stanford( properly exported),
.abc_ alembic( properly exported),
.mdd _lightwave point cache( properly exported),
.pc2 _pointcache( properly exported),
.dae _ collada( properly exported).
bare in mind that pbr materials to work properly need proper lighting and material setup. if you have a problem just ask.

.zip file contains:

height map 4096 x 4096 px .png 16bit
normal map 4096 x 4096 px .png directx 16bit
normal map 4096 x 4096 px .png opengl 16bit
glossiness map 4096 x 4096 px .png 16bit
basecolor map 4096 x 4096 px .png 16bit
******tocclusion map 4096 x 40968 px .png 16bit
metalness map 4096 x 4096 px .png 16bit
roughness map 4096 x 4096 px .png 16bit
in the files high poly version included ( around 1,5kk faces) - .zip file

model is positioned at the beginning of the coordinate system (0,0,0) [blender 2.8] scale = 1:1:1

asset tested in:

unity engine
unreal engine 4 _ 4.2x 打印准备:
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!

dumbbell 3D 模型 obj, png, ply, blend, fbx, stl, 从 SurfaceMaestro

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