horse 低聚 3D 模型

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- 可用的格式: Autodesk 3DS MAX (.max) ver. 2016 10.32 MB
渲染: VRay 3.0Autodesk 3DS MAX (.max) ver. 2016 10.62 MB
渲染: CoronaWavefront OBJ (.obj) 1.35 MBAutodesk FBX (.fbx) 81.79 MBImage Textures (.jpg) 38.24 MBAutodesk FBX (.fbx) 42.46 MB
- 多边形:36842
- 顶点:36955
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:No
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Polygonal
- 包装 UVs:Unknown
- 日期:2561
- 日期: 2020-09-24
- 项目 ID:313557
the scene contains five hair & fur objects: mane, tail, ears, cilia, and shins.
if for some reason hair & fur is not correct, then the archive contains an fbx file with splines instead of h&f weighing about 50mb. after exporting fbx to 3dmax, assign the hair & fur modifier to the subobject, open the "screen_hair&fur" folder in the archive, configure it, and make a recomb from splines. then delete the splines.
also in the archive there is an fbx file with hair & fur objects converted to mesh.
the content editor contains three horse colors. to replace the hair color, you need to take the shader from the mat.editor (by name) and insert it into the hair & fur/ custom shader by checking the apply shader box. before rendering in vray, go to the rendering - effects tab, click on hair and fur and select mr prim mode below. for corona, select geometry there.
"who works in v-ray version lower than 3.1 be careful, in the materials in the brdf section there is microfaset gtr ( ggx), if your version is older than 3.1 , the brdf field will be empty. choose blinn, phong or ward – which is preferable for you.» 打印准备: 否
阅读更多if for some reason hair & fur is not correct, then the archive contains an fbx file with splines instead of h&f weighing about 50mb. after exporting fbx to 3dmax, assign the hair & fur modifier to the subobject, open the "screen_hair&fur" folder in the archive, configure it, and make a recomb from splines. then delete the splines.
also in the archive there is an fbx file with hair & fur objects converted to mesh.
the content editor contains three horse colors. to replace the hair color, you need to take the shader from the mat.editor (by name) and insert it into the hair & fur/ custom shader by checking the apply shader box. before rendering in vray, go to the rendering - effects tab, click on hair and fur and select mr prim mode below. for corona, select geometry there.
"who works in v-ray version lower than 3.1 be careful, in the materials in the brdf section there is microfaset gtr ( ggx), if your version is older than 3.1 , the brdf field will be empty. choose blinn, phong or ward – which is preferable for you.» 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
horse 3D 模型 max, max, obj, fbx, jpg, fbx, 从 Welder3d
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