pzbefwg iii - ausff - 7 pzdiv 3D 模型

$
149.00
- 可用的格式: Cinema4D (.c4d) 45.29 MB
渲染: Standard3D Studio (.3ds) 40.63 MB
渲染: StandardAutodesk FBX (.fbx) 86.61 MB
渲染: StandardLightwave 3D (.lwo / lws) 50.97 MB
渲染: StandardWavefront OBJ (.obj) 50.70 MB
渲染: Standard
- 多边形:714050
- 顶点:648113
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:3050
- 日期: 2016-04-17
- 项目 ID:118971
pzbefwg iii - ausf.f - 7 panzer division - france 1941
originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 打印准备: 否
阅读更多originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
pzbefwg iii - ausff - 7 pzdiv 3D 模型 c4d, 3ds, fbx, lwo, obj, 从 Panaristi
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