pzbefwg iii - ausfe - dak 3D 模型

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74.50
- 可用的格式: 3D Studio (.3ds) 41.51 MB
渲染: StandardAutodesk FBX (.fbx) 88.39 MB
渲染: StandardLightwave 3D (.lwo / lws) 52.31 MB
渲染: StandardWavefront OBJ (.obj) 51.96 MB
渲染: StandardCinema4D (.c4d) 46.02 MB
渲染: Standard
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:No
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Polygonal
- 包装 UVs:Unknown
- 日期:3334
- 日期: 2016-04-24
- 项目 ID:119512
pzbefwg iii - ausf.e - 21.panzer division - lybia 1942
originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 20 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 731523 vertices - 667068 - 225 objects - 20 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 打印准备: 否
阅读更多originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 20 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 731523 vertices - 667068 - 225 objects - 20 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
pzbefwg iii - ausfe - dak 3D 模型 3ds, fbx, lwo, obj, c4d, 从 Panaristi
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