pzbefwg iii - ausfe - dak Modello 3D

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74.50
- Formati disponibili: 3D Studio (.3ds) 41.51 MB
Render: StandardAutodesk FBX (.fbx) 88.39 MB
Render: StandardLightwave 3D (.lwo / lws) 52.31 MB
Render: StandardWavefront OBJ (.obj) 51.96 MB
Render: StandardCinema4D (.c4d) 46.02 MB
Render: Standard
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:No
- Collezione:No
- Mapping UVW:No
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- Geometria:Polygonal
- UVs Aperti:Unknown
- Visualizzazioni:3333
- Data: 2016-04-24
- ID Oggetto:119512
pzbefwg iii - ausf.e - 21.panzer division - lybia 1942
originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 20 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 731523 vertices - 667068 - 225 objects - 20 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. Stampa Pronta: No
Leggi ulteriorioriginally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 20 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 731523 vertices - 667068 - 225 objects - 20 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. Stampa Pronta: No
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Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
pzbefwg iii - ausfe - dak Modello 3D 3ds, fbx, lwo, obj, c4d, Da Panaristi
tank medium stug iii panzer pzkpfw destroyer panzerkampfwagen german ww2Nessun commento per quest'oggetto.