Sega Master System 低聚 3D 模型

expires on 5th Sep, 25
- 可用的格式: Blender3D (.blend) 36.03 MB
渲染: CyclesImage Textures (.png) 18.32 MBAlembic (.abc) 655.15 kbCollada (.dae) 717.80 kbAutodesk FBX (.fbx) 726.86 kbWavefront OBJ (.obj) 469.62 kbAgisoft Photoscan (.ply) 450.46 kbStereolithography (.stl) 690.28 kbAutodesk Maya (.mb / .ma) 869.56 kb
- 多边形:21560
- 顶点:21258
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 低聚:
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:
- 人工智能培训:No
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:1113
- 日期: 2025-02-11
- 项目 ID:555980
Set of lo-poly 3D models of the 1987 Sega Master System video game console and peripherals.
- No n-gons
- Unwrapped, non-overlapping UVs
- No loose geometry, no floating vertices
- Separate objects
- Real scale
- PAL textures
Textures: color, roughness, normal; 1024p for the Sega Card, 2048p for cartridge and controller, 4096p for console
All texture paths relative (.blend file is packed).
Geometry: quads and tris
No n-gons.
All dimensions kept real-size.
There's no loose geometry and/or floating vertices apart from parts that mask backfaces (e.g. space behind air vent on the console) and movable parts. All physically movable objects are separated so it's easier to animate the model if needed.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
打印准备: 否如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!