Sega Master System Bas-poly Modèle 3D

- Formats disponibles: Blender3D (.blend) 36.03 MB
Render: CyclesImage Textures (.png) 18.32 MBAlembic (.abc) 655.15 kbCollada (.dae) 717.80 kbAutodesk FBX (.fbx) 726.86 kbWavefront OBJ (.obj) 469.62 kbAgisoft Photoscan (.ply) 450.46 kbStereolithography (.stl) 690.28 kbAutodesk Maya (.mb / .ma) 869.56 kb
- Polygones:21560
- Sommets:21258
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:
- IA Formation:No
- Géométrie:Polygonal
- UVs non enveloppés:Non-overlapping
- Vus:1221
- Date: 2025-02-11
- ID de produit:555980
Set of lo-poly 3D models of the 1987 Sega Master System video game console and peripherals.
- No n-gons
- Unwrapped, non-overlapping UVs
- No loose geometry, no floating vertices
- Separate objects
- Real scale
- PAL textures
Textures: color, roughness, normal; 1024p for the Sega Card, 2048p for cartridge and controller, 4096p for console
All texture paths relative (.blend file is packed).
Geometry: quads and tris
No n-gons.
All dimensions kept real-size.
There's no loose geometry and/or floating vertices apart from parts that mask backfaces (e.g. space behind air vent on the console) and movable parts. All physically movable objects are separated so it's easier to animate the model if needed.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
Prêt à imprimer: NonSi vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!