Lanceurs de roquettes - Militaire - Modèles 3D Modèles 3D

Nous avons 152 produit(s) Libre de droits Modèles 3D.

Filtre
$5
$1500
  1. -50%
    Lanceur de missiles - animé Modèle 3D
  2. -20%
    Collection de bazookas de science-fiction Modèle 3D
  3. -10%
    Bazooka de science-fiction Modèle 3D
  4. -10%
    Bazooka de science-fiction Modèle 3D
  5. -10%
    Bazooka de science-fiction Modèle 3D
  6. -10%
    Bazooka de science-fiction Modèle 3D
  7. -10%
    Bazooka de science-fiction Modèle 3D
  8. lance-roquettes ub-32a-24 Modèle 3D
  9. lance-roquettes ub-32a Modèle 3D
  10. lance-roquettes ub-16-57um Modèle 3D
  11. lance-roquettes ub-16-57kv Modèle 3D
  12. lance-roquettes ub-16-57 Modèle 3D
  13. lance-roquettes b-8v20a Modèle 3D
  14. dard Modèle 3D
  15. javelot fgm-148 Modèle 3D
  16. matador lanceur anti-blindage Modèle 3D
  17. Missile R-37M Modèle 3D
  18. Missile anti-aérien Q-16FE Chine Modèle 3D
  19. Akeron LP Modèle 3D
  20. Lanceur de missiles soviétique Scud B Modèle 3D
  21. Lanceur de missiles antichar M47 Dragon Modèle 3D
  22. Véhicule militaire Scout B Modèle 3D
  23. -40%
    Effet de masse Bellatrix 7 Modèle 3D
  24. Bachem Ba 349 Natter Modèle 3D
  25. Lance-roquettes stylisé Modèle 3D
  26. Missile de croisière Modèle 3D
  27. -50%
    Bombe atomique Modèle 3D
  28. Strela 9K32 Strela-2 Modèle 3D
  29. Bombe anti-bunker GBU-57 - Boeing PBR Modèle 3D
  30. Bombe atomique de petit garçon Modèle 3D
  31. Lance-roquettes incendiaire Modèle 3D
  32. Générateur militaire Modèle 3D
  33. Véhicule de lancement S-400 Modèle 3D
  34. Radar Thales Ground Master 400 Modèle 3D
  35. Radar 5N63 Modèle 3D
  36. Radar de recherche de feu AN TPQ-37 Modèle 3D
  37. Radar mobile 36D6M1-1 Modèle 3D
  38. Radar P-37 Modèle 3D
  39. -20%
    Lanceur Dôme de Fer Modèle 3D
  40. Missile tiré à l'épaule - RPG Modèle 3D
  41. Missile tiré à l'épaule - AT-4 Modèle 3D
  42. Lancement de missiles Modèle 3D
  43. Lancement de missiles Modèle 3D
  44. Lancement de missiles Modèle 3D
  45. RZSO Smerch Défense russe Modèle 3D
  46. Véhicule lance-roquettes Katyusha Modèle 3D
  47. Fusée rouge de dessin animé Modèle 3D
  48. -50%
    Grenade Modèle 3D
  49. -40%
    Lanceur de missiles et missiles Corée Cheon-geom Modèle 3D
  50. Pack lanceur de missiles SAM Modèle 3D
  51. Lanceur de missiles SAM 1 sur 3 Modèle 3D
  52. -40%
    Système anti-aérien C-RAM Modèle 3D
  53. Fusée Gatling de science-fiction Modèle 3D
  54. Fusée Qassam 3 avec lanceur Modèle 3D
  55. Fusée Qassam 2 avec lanceur Modèle 3D
  56. Fusée Qassam 1 avec lanceur Modèle 3D
  57. Lance-roquettes Modèle 3D
  58. -50%
    Bazooka m20 Modèle 3D
  59. RPG-7 Modèle 3D
  60. -20%
    Pack LowPoly d'armes Steampunk Modèle 3D
  61. -30%
    RPG GAN Modèle 3D
    $8.60 $12.29
  62. RGW-90 HH-T Matador Modèle 3D
  63. Pack explosif Modèle 3D
  64. Fusée Modèle 3D
  65. Arme lance-feu prête pour le jeu Modèle 3D
  66. M47 Dragon M2Plus Modèle 3D
  67. RPG-26 Aglen Modèle 3D
  68. -30%
    typhon pic euh Modèle 3D
  69. -50%
    défense antimissile sm-2 Modèle 3D
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What types of "Close-Quarters" shotguns are in the collection?

The Shotgun category focuses on "Breaching and Kinetic" force, featuring pump-action classics, semi-automatic combat shotguns, and magazine-fed "Bullpup" designs. In 2026, these are designed as "Utility-Hero" assets, including specialized "Breaching-Muzzles" and shell-carriers (side-saddles) on the receivers. These assets are vital for SWAT-style room clearing visualizations or "Close-Combat" game levels, providing the rugged, high-caliber visual presence needed for environments where the combat is fast, intense, and happening at very short ranges.

How is the "Pump-Action" and "Shell-Loading" rigged?

Professional 2026 shotgun models feature "Kinetic-Action" rigging. The pump-handle (forend) is rigged to the bolt and carrier, allowing for a realistic "Chambering" animation. The "Loading-Gate" is a separate, spring-loaded part, allowing you to show shells being pushed into the tube. In 2026, we also include "Shell-in-Chamber" and "Shell-on-Lifter" states. This level of functional rigging allows for the "Chunk-Chunk" rhythm of a shotgun to be captured with total mechanical fidelity, providing a tactile and satisfying animation experience for first-person shooters.

Do the models include "Ammo-Variations" like slugs and buckshot?

Yes, each shotgun comes with a suite of 12-gauge ammunition. In 2026, we provide "Transparent-Hull" models where you can see the individual lead pellets or the solid slug inside the casing. We also include "Breaching-Rounds" (powdered metal) with specific color-coded shells. These are modeled as separate assets and can be placed in the "Side-Saddle" carriers on the gun. This modularity allows for "Tactical-Reload" sequences where a character selects a specific shell for a specific task, adding a layer of professional realism to the gameplay or cinematic.

What material standards are used for "Steel-and-Polymer" contrast?

Shotguns are often "Workhorse" tools. In 2026, we use PBR shaders that highlight "High-Friction" wear. You will see "Slide-Marks" on the magazine tube where the pump moves back and forth, and "Fingerprint-Grit" on the receiver. The materials differentiate between the "Matte-Parkerized" steel and the "Checkered-Glass-Filled" polymer stocks. These details ensure the shotgun looks like a heavy, durable tool that is regularly handled in the field, providing the gritty, industrial aesthetic required for professional-grade tactical media and military visualizations.

How are shotguns optimized for "Breaching-Scene" performance?

In scenes where multiple officers are breaching a door, we use "Culling-Optimization" for the internal magazine tubes while keeping the visible shells and muzzles at "Hero" quality. In 2026, we also provide "Particle-Link" proxies for muzzle flashes and "Shell-Ejection," allowing for high-speed "Automatic-Shotgun" fire without dropping frames. This ensures that the intense, fast-paced action of a "Breach-and-Clear" sequence remains fluid and responsive, maintaining a professional visual standard even when the screen is filled with smoke, debris, and rapid-fire effects.