Sega Mega Drive Genesis Six Button Controller Bas-poly Modèle 3D

- Formats disponibles: Blender3D (.blend) 20.90 MB
Render: CyclesImage Textures (.tga) 3.16 MBAlembic (.abc) 904.01 kbCollada (.dae) 1.35 MBAutodesk FBX (.fbx) 1.01 MBWavefront OBJ (.obj) 750.11 kbAgisoft Photoscan (.ply) 657.28 kbStereolithography (.stl) 665.65 kbAutodesk Maya (.mb / .ma) 20.40 MB
Render: Arnold
- Polygones:9978
- Sommets:9663
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:
- IA Formation:No
- Géométrie:Polygonal
- UVs non enveloppés:Non-overlapping
- Vus:1019
- Date: 2025-02-11
- ID de produit:555995
3D model of the 6-button Sega Mega Drive/Genesis controller
Model comes in a variant that fits my Mega Drive/Genesis console model.
- No n-gons
- Unwrapped, non-overlapping UVs
- Subdivision ready
- No loose geometry, no floating vertices
- Separate objects
- Real scale
2048p color, roughness and normal textures
Quads and tris; subdivision ready (edge creasing used)
All physically movable objects are separated so it's easier to animate the model if needed.
Maya scene is not subdiv-ready. The subdivided meshes are split to separate layers.Scene should load all images automatically if files are placed inside textures folder in root directory.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!