stickman character 3D 模型

$
10.00
- 可用的格式: Autodesk FBX (.fbx) 68.34 kbAutodesk 3DS MAX (.max) ver. 2014 92.63 kb
渲染: Mental RayAutodesk Maya (.mb / .ma) ver. 2018 144.67 kbWavefront OBJ (.obj) 45.97 kb
- 多边形:1040
- 顶点:1034
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:7844
- 日期: 2020-06-02
- 项目 ID:296253
stickman character
file format:
-maya 2018( rigged)
-3ds max 2014 (no rigging in 3ds max)
-fbx
-obj
model :
-clean topology based on quads.
-fully unwrapped uvs, non-overlapping.
-all nodes are named clearly.
-real-world scale.
-the unit in maya is centimeter.
-all objects, textures and materials are named appropriately.
-no plugins are needed to use this model.
textures:
-body 500x500 jpg file
render:
-menatal ray 3ds max 2014
if you need anything else you can contact me. 打印准备: 否
阅读更多file format:
-maya 2018( rigged)
-3ds max 2014 (no rigging in 3ds max)
-fbx
-obj
model :
-clean topology based on quads.
-fully unwrapped uvs, non-overlapping.
-all nodes are named clearly.
-real-world scale.
-the unit in maya is centimeter.
-all objects, textures and materials are named appropriately.
-no plugins are needed to use this model.
textures:
-body 500x500 jpg file
render:
-menatal ray 3ds max 2014
if you need anything else you can contact me. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
stickman character 3D 模型 fbx, max, mb, obj, 从 blueboxmodels
stickman business white man cartoon people character anatomy stick figure human mascot boy guy marionette child baby body toon puppet没有对这一项目的评论。