stone golem lowpoly rigged animation 免费的 3D 模型

$ 0.00 USD
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  • 可用的格式:
    Image Textures (.png) 13.17 MB
    3D Studio (.3ds) 56.19 kb
    Blender3D (.blend) 278.60 kb
    渲染: Cycles
    Autodesk FBX (.fbx) 283.54 kb
    Wavefront OBJ (.obj) 54.42 kb
  • 多边形:
    1985
  • 顶点:
    1896
  • 动画:
  • 纹理:
  • 操纵:
  • 材料:
  • 低聚:
  • 集合:
    No
  • UVW 贴图:
  • 使用插件:
    No
  • 打印准备:
    No
  • 3D扫描:
    No
  • 成人内容:
    No
  • PBR:
    No
  • 几何:
    Polygonal
  • 包装 UVs:
    Non-overlapping
  • 日期:
    6123
  • 日期: 2019-12-31
  • 项目 ID:
    269037

下载 stone golem lowpoly rigged animation 免费 3D 模型 png, 3ds, blend, fbx, obj, 从 vladhunter

low-poly model for game (1985 polygons) of a stonegolem rigged animation mesh and texture(3072x3072)and animation(run,attack,idle)material for your games and projects created in blender version 2.66 formats in the presence of blend, 3ds, obj, fbx, png. 打印准备:

需要更多的格式吗?

如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!

使用信息

我可以将免费模型用于商业用途吗? 是的,如果模型处于免版税许可之下,您可以使用它,只要它被整合到产品中,并且第三方无法以数字和物理形式自行检索它。

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是的我们做了。如果你购买的产品呈现或描述中发现一些错误,我们会尽快解决这个问题。如果我们不能纠正错误,我们将取消您的订单,你会得到你的钱回来在 24 小时内下载该项目。 阅读更多的条件在这里

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bsperan
bsperan 2021-04-01
I tried the .blend file as well as the image texture in my Blender workspace and loaded it in Blender 2.92. Unfortunately, while the mesh is fine, it would not show as textured. I tried using the "External Data" > "Find Missing Files" option to see if it could point the model to the texture. However, it returned an error stating, quote:
Report: Warning
Could not find 'space_view3d.py' in F:\[my Blender workspace folder]
Could not find 'GolemTexture77.png' in F:\[my Blender workspace folder]

Apparently, it's looking for an image texture named 'GolemTexture77.png' instead of 'GolemTexture.png'. I renamed the included texture file and tried again, but it still failed to show as textured. I guess it needs the .py script file? Or, perhaps something in the materials did not get set or baked right?

Next, I tried to import the .FBX file into Blender 2.92. And I made sure that "Image Search" was enabled during import. However, I got an error:
"ASCII FBX files are not supported"

So, I used Autodesk's free "FBX Converter" program to convert your ASCII-format .FBX into a (2013 version) binary .FBX. When I tried to import the converted .FBX in Blender... surprisingly, it worked. It showed as textured like it should, even though I the only texture was the one I renamed to 'GolemTexture77.png'. (Apparently, this is the exact filename it was looking for.)

But, there were 2 minor issues: For one, it was way too small - tiny, even! I had to scale it up by 100 times for it to look the same scale as the one in the .blend file. The other issue is that, weirdly, the surface was extremely glossy/shiny. These issues are fixable and not too difficult, though.