vla radio telescope textured 3D 模型

$
175.00
- 可用的格式: Autodesk Maya (.mb / .ma) 94.25 MB
渲染: StandardCinema4D (.c4d) 72.25 MB
渲染: StandardAutodesk 3DS MAX (.max) ver. 2012 80.07 MB
渲染: StandardAutodesk 3DS MAX (.max) ver. 2010 80.16 MB
渲染: VRay 2.0Softimage XSI (.xsi) 106.82 MB
渲染: StandardAutodesk FBX (.fbx) 128.10 MB
渲染: StandardAutodesk 3DS MAX (.max) ver. 2010 80.07 MB
渲染: StandardAutodesk 3DS MAX (.max) ver. 2012 80.16 MB
渲染: VRay 2.0Autodesk 3DS MAX (.max) ver. 2011 80.16 MB
渲染: VRay 2.0Autodesk 3DS MAX (.max) ver. 2011 80.07 MB
渲染: StandardWavefront OBJ (.obj) 78.04 MB
渲染: Standard
- 多边形:325531
- 顶点:302355
- 动画:No
- 纹理:
- 操纵:No
- 材料:
- 几何:Polygonal
- 日期:2734
- 日期: 2012-12-08
- 项目 ID:63318
vla radio telescope textured 3d model. hight quality model, best for close up renderings. has only tri and quad polygons with correct topology, supports multiple subdivisions.
shaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
max, maya, xsi, cinema 4d.
description:
--general--
vla radio telescope 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has non overlapping uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
textured are mede from photos. 3d max vray scene has vraydirt shader and textures. 8192x8192 jpeg.
--rigging & animation--
there is simple rig which allows correctly rotate dish.
--scale--
modeled in real world scale. 1 unit = 1 meter.
---------
ready for usage.
阅读更多shaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
max, maya, xsi, cinema 4d.
description:
--general--
vla radio telescope 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has non overlapping uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
textured are mede from photos. 3d max vray scene has vraydirt shader and textures. 8192x8192 jpeg.
--rigging & animation--
there is simple rig which allows correctly rotate dish.
--scale--
modeled in real world scale. 1 unit = 1 meter.
---------
ready for usage.
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
vla radio telescope textured 3D 模型 mb, c4d, max, max, xsi, fbx, max, max, max, max, obj, 从 DenisVFX
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