vla radio telescope textured 3D Model

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- Available formats: Autodesk Maya (.mb / .ma) 94.25 MB
Render: StandardCinema4D (.c4d) 72.25 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2012 80.07 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2010 80.16 MB
Render: VRay 2.0Softimage XSI (.xsi) 106.82 MB
Render: StandardAutodesk FBX (.fbx) 128.10 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2010 80.07 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2012 80.16 MB
Render: VRay 2.0Autodesk 3DS MAX (.max) ver. 2011 80.16 MB
Render: VRay 2.0Autodesk 3DS MAX (.max) ver. 2011 80.07 MB
Render: StandardWavefront OBJ (.obj) 78.04 MB
Render: Standard
- Polygons:325531
- Vertices:302355
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Geometry:Polygonal
- Views:2831
- Date: 2012-12-08
- Item ID:63318
vla radio telescope textured 3d model. hight quality model, best for close up renderings. has only tri and quad polygons with correct topology, supports multiple subdivisions.
shaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
max, maya, xsi, cinema 4d.
description:
--general--
vla radio telescope 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has non overlapping uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
textured are mede from photos. 3d max vray scene has vraydirt shader and textures. 8192x8192 jpeg.
--rigging & animation--
there is simple rig which allows correctly rotate dish.
--scale--
modeled in real world scale. 1 unit = 1 meter.
---------
ready for usage.
Read moreshaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
max, maya, xsi, cinema 4d.
description:
--general--
vla radio telescope 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has non overlapping uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
textured are mede from photos. 3d max vray scene has vraydirt shader and textures. 8192x8192 jpeg.
--rigging & animation--
there is simple rig which allows correctly rotate dish.
--scale--
modeled in real world scale. 1 unit = 1 meter.
---------
ready for usage.
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
vla radio telescope textured 3D Model mb, c4d, max, max, xsi, fbx, max, max, max, max, obj, from DenisVFX
vla dish radar big very large array satellite radiotelescope radio telescope antenna astronomy ufo space nasa astronomicThere are no comments for this item.
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