Alarm Talking Digital Clock Modèle 3D

- Formats disponibles: Cinema4D (.c4d) 166.69 kb
Render: StandardAutodesk FBX (.fbx) 174.27 kbAutodesk Maya (.mb / .ma) 363.33 kb
Render: ArnoldWavefront OBJ (.obj) 87.86 kbAutodesk 3DS MAX (.max) 218.23 kb
Render: StandardAutodesk 3DS MAX (.max) 262.08 kb
Render: VRay 5.0Image Textures (.png) 905.77 kb3D Studio (.3ds) 61.13 kbBlender3D (.blend) 180.71 kb
Render: Cycles
- Polygones:5,847
- Sommets:3,072
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:No
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:No
- IA Formation:No
- Géométrie:Polygonal
- UVs non enveloppés:Non-overlapping
- Vus:29
- Date: 2025-09-05
- ID de produit:597003
Poligons:
Faces : Level 0
Polygon : 5,847.
Verts : 3,072.
All Meshes have Clean Topology no ngon.
Highly Detailed for close-up Shots.
Format:
Original: 3dsmax 2016, vray 5.
Maya 2022 : Default Material.
Cinema 4D R26 : Default Material.
Blender 3.1 : Default Material.
FBX.
OBJ.
3ds.
Uv Mapping:
Model is completly Unwrapped.
Textures:
8k maps, 8192 px ,8192 px.
Png.
General:
Scale: Model Scale to Real World Size.
Unite: Centimeters.
Studio Scene not enclouded.
Most Preview pictures rendered with vray in 3dsmax.
Model is completely ready for visualization in 3dsmax & vray.
This model is assembled for subdivision. if you are using Fbx or obj, please apply MeshSmoth-TurboSmoth with 2-3 iterations.
Prêt à imprimer: NonSi vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!