apple mac pro 12 core 2012 Modèle 3D

$
15.95
Vous avez $0.00 Crédits. Acheter Credits
- Formats disponibles: Cinema4D (.c4d) 7.49 MBAutodesk FBX (.fbx) 10.37 MBAutodesk Maya (.mb / .ma) 24.27 MBAutodesk 3DS MAX (.max) 14.92 MBAutodesk 3DS MAX (.max) 14.92 MBAutodesk 3DS MAX (.max) 14.92 MBAutodesk 3DS MAX (.max) 14.93 MBAutodesk 3DS MAX (.max) 14.93 MBAutodesk 3DS MAX (.max) 14.92 MBWavefront OBJ (.obj) 10.69 MBSoftimage XSI (.xsi) 44.89 MB
- Polygones:716235
- Sommets:360330
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Géométrie:Polygonal
- Vus:1118
- Date: 2012-11-21
- ID de produit:62592
apple mac pro 12 core 2012 3d model. hight quality model, best for close up renderings. has only tri and quad polygons with correct topology, supports multiple subdivisions.
shaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included.
max, maya, xsi, cinema 4d
description:
--general--
apple mac pro 12 core 2012 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included with correct materials)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has mixed uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
the textures are hand made or made from photos/source images. the textures are applied with uv unwrap. jpeg.
--rigging & animation--
there is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
--scale--
modeled in real world scale.
---------
ready for usage.
En savoir plusshaded with vray materials (3ds max) and default materials (3ds max, maya, xsi, cinema4d). shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included.
max, maya, xsi, cinema 4d
description:
--general--
apple mac pro 12 core 2012 3d model.
native format: 3ds max 2012. (maya 2011, xsi 2012 and cinema 4d also included with correct materials)
--geometry--
this model is nicely organized, has correct names for all objects and has good topology, tri and quad polygons only. mesh topology supports multiple subdivisions. model has mixed uvs.
--rendering--
rendering is setuped in vray (3ds max) and default materials (3ds max, maya, xsi, cinema 4d).
no 3rd party plugin needed.
shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--textures--
the textures are hand made or made from photos/source images. the textures are applied with uv unwrap. jpeg.
--rigging & animation--
there is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
--scale--
modeled in real world scale.
---------
ready for usage.
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
apple mac pro 12 core 2012 Modèle 3D c4d, fbx, mb, max, max, max, max, max, max, obj, xsi, De DenisVFX
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