Chevrolet K5 blazer 1971 Modèle 3D

$
36.00
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- Formats disponibles: Autodesk FBX (.fbx) 19.78 MBImage Textures (.jpg) 33.38 MBAutodesk 3DS MAX (.max) 14.01 kbAutodesk 3DS MAX (.max) 9.03 MBAutodesk 3DS MAX (.max) 9.03 MBWavefront OBJ (.obj) 10.45 MB
- Polygones:345258
- Sommets:386049
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:No
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:No
- IA Formation:No
- Géométrie:Subdiv
- UVs non enveloppés:Overlapping
- Vus:3593
- Date: 2023-09-21
- ID de produit:465857
Ready for production with hi-detail.
Realistic model racing chevrolet k5 blazer
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency.
(In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.) All colors can be easily modified.
Model is fully textured with all materials applied.
3ds Max models are grouped for easy selection,
and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary—just drop your models into the scene and start rendering. Model is uncollapsed, it's a file where you can make changes at the model. Prêt à imprimer: Non
En savoir plusRealistic model racing chevrolet k5 blazer
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency.
(In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.) All colors can be easily modified.
Model is fully textured with all materials applied.
3ds Max models are grouped for easy selection,
and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary—just drop your models into the scene and start rendering. Model is uncollapsed, it's a file where you can make changes at the model. Prêt à imprimer: Non
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Chevrolet K5 blazer 1971 Modèle 3D fbx, jpg, max, max, max, obj, De Stanislaw
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