dynamite phone bomb Bas-poly Modèle 3D

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- Formats disponibles: Blender3D (.blend) 26.71 MB
Render: CyclesAutodesk FBX (.fbx) 4.48 MBImage Textures (.png) 41.54 MB
- Polygones:3172
- Sommets:1707
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:
- Géométrie:Polygonal
- UVs non enveloppés:Mixed
- Vus:4053
- Date: 2019-09-20
- ID de produit:256683
-
- [ usage ]
- -a realistic low-poly triangulated 3d model that can used for games,vr,ar
- call the phone and booooom
- [content]
- - packed .blend file including hdri,lights,camera,textures and settings....just extract then open then hit render and you'll get the first render photo
- -.fbx, .obj, .stl, .collada formates
- -general pbr metalrough including [basecolor, normal, metallic, roughness and ambient occlusion]
- -unity 5 standard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- -unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- -you can ask for an other texture maps or formates or resolution (1-8k)
- -every single mesh/texture formate is in separate rar for easy usage and appropriately named
- [geometry]
- no subdivision:
- tris: 3172
- vertices: 1707
- [textures ]
- -the texture are in 2k and you can ask for other resolution [1-8k].
- -all textures are in .png formate and you can ask for other formate.
- -you can ask for any other maps.
- [ general ]
- -clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- -all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- -model is built to real-world scale
- -model dimensions: 0.12m x 0.287m x 0.134m
- -this model contains 5 objects with one uv-map, collected in one group in the .blend file but all are one object in the other formats
- -all objects and textures are named appropriately
- -no third-party renderer or plug-ins
- -normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- -model unwrapped manually to make most efficient use of the uv space
- -object pivot points at 0,0,0
- - no cleaning up necessary, just drop your models into the scene and keep working
- -i also have a super realistic, high resolution, high poly for it, you can see it in my store
- -if you have any questions or any change , please feel free to contact me
- -thanks Prêt à imprimer: Non
En savoir plus- [ usage ]
- -a realistic low-poly triangulated 3d model that can used for games,vr,ar
- call the phone and booooom
- [content]
- - packed .blend file including hdri,lights,camera,textures and settings....just extract then open then hit render and you'll get the first render photo
- -.fbx, .obj, .stl, .collada formates
- -general pbr metalrough including [basecolor, normal, metallic, roughness and ambient occlusion]
- -unity 5 standard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- -unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- -you can ask for an other texture maps or formates or resolution (1-8k)
- -every single mesh/texture formate is in separate rar for easy usage and appropriately named
- [geometry]
- no subdivision:
- tris: 3172
- vertices: 1707
- [textures ]
- -the texture are in 2k and you can ask for other resolution [1-8k].
- -all textures are in .png formate and you can ask for other formate.
- -you can ask for any other maps.
- [ general ]
- -clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- -all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- -model is built to real-world scale
- -model dimensions: 0.12m x 0.287m x 0.134m
- -this model contains 5 objects with one uv-map, collected in one group in the .blend file but all are one object in the other formats
- -all objects and textures are named appropriately
- -no third-party renderer or plug-ins
- -normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- -model unwrapped manually to make most efficient use of the uv space
- -object pivot points at 0,0,0
- - no cleaning up necessary, just drop your models into the scene and keep working
- -i also have a super realistic, high resolution, high poly for it, you can see it in my store
- -if you have any questions or any change , please feel free to contact me
- -thanks Prêt à imprimer: Non
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
dynamite phone bomb Modèle 3D blend, fbx, png, De petrohands.designs
low-poly game-ready dynamite military mining destroy explosive pbr unity unreal breakAucun commentaires sur ce produit.