virtual moose Modèle 3D

$
55.99
- Formats disponibles: Autodesk 3DS MAX (.max) ver. 2017 50.06 MB
Render: StandardAutodesk FBX (.fbx) 2.57 MB
Render: StandardWavefront OBJ (.obj) 1.60 MB
Render: Standard
- Polygones:19384
- Sommets:18818
- Animé:
- Textures:
- Installé:
- Matériaux:
- Bas-poly:No
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:No
- Géométrie:Polygonal
- UVs non enveloppés:Non-overlapping
- Vus:4023
- Date: 2019-10-08
- ID de produit:258915
photorealistic 3d moose model. ready to use.
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animation videos:
https://youtu.be/nw_fqoieg_c
https://youtu.be/gyodg9mu2am
https://youtu.be/tldlszmnanc
4096 x 4096 diffuse, specular and bump body maps.
2948 x 2048 horn diffuse and bump maps.
cat unlimited walking and running animations, straightwards
as well as in circles, perfected in cat
(but the previews only allow 72 frames).
grassing animation
facial animation
mouth and lip opening.
ear rotation
eye blinking
teeth icluded
fur (can be removed).
clean topology
anecdotal price.
easy cat instructions within the file (when opening max file).
notes: please always download the max format which contains the fbx and obj files and maps.
when you open the file, choose "adopt gamma and lut settings".
fur is very demanding: a single frame takes some minutes.
warning for fbx and obj:
the obj format doesn´t have hair or animation or rigging but is completely mapped, and you should remove your material editor´s predefined bluriness that is applied to the horse diffuse map. that bluriness decreases the map´s quality and can make the uv´s limits noticeable. bump map should have some blur. this exported format also acquired exagerated specular levels.
the fbx doesn´t have fur or body animation but it has basic rigging without controlers and is completely mapped. when i imported the fbx file it showed the maps in the viewport but not in the material editor. i did not notice any bump or specular applied. you will need to apply the diffuse, specular and bump maps manually. please remove your material editor´s predefined bluriness that is applied to the horse diffuse map. that bluriness decreases the map´s quality and can make the uv´s limits noticeable. bump map should have some blur.
if you have any questions, feel free to contact the site administrator.
thank you.
3d model rigged animated max fbx obj elk moose deer raindeer hunting hunt horn coat snout animal mammal massmo herbivor Prêt à imprimer: Non
En savoir plus««««««««««««««««««««««««««««««««««««««««««««««««
animation videos:
https://youtu.be/nw_fqoieg_c
https://youtu.be/gyodg9mu2am
https://youtu.be/tldlszmnanc
4096 x 4096 diffuse, specular and bump body maps.
2948 x 2048 horn diffuse and bump maps.
cat unlimited walking and running animations, straightwards
as well as in circles, perfected in cat
(but the previews only allow 72 frames).
grassing animation
facial animation
mouth and lip opening.
ear rotation
eye blinking
teeth icluded
fur (can be removed).
clean topology
anecdotal price.
easy cat instructions within the file (when opening max file).
notes: please always download the max format which contains the fbx and obj files and maps.
when you open the file, choose "adopt gamma and lut settings".
fur is very demanding: a single frame takes some minutes.
warning for fbx and obj:
the obj format doesn´t have hair or animation or rigging but is completely mapped, and you should remove your material editor´s predefined bluriness that is applied to the horse diffuse map. that bluriness decreases the map´s quality and can make the uv´s limits noticeable. bump map should have some blur. this exported format also acquired exagerated specular levels.
the fbx doesn´t have fur or body animation but it has basic rigging without controlers and is completely mapped. when i imported the fbx file it showed the maps in the viewport but not in the material editor. i did not notice any bump or specular applied. you will need to apply the diffuse, specular and bump maps manually. please remove your material editor´s predefined bluriness that is applied to the horse diffuse map. that bluriness decreases the map´s quality and can make the uv´s limits noticeable. bump map should have some blur.
if you have any questions, feel free to contact the site administrator.
thank you.
3d model rigged animated max fbx obj elk moose deer raindeer hunting hunt horn coat snout animal mammal massmo herbivor Prêt à imprimer: Non
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
virtual moose Modèle 3D max, fbx, obj, De VirtualCreator
3d model rigged animated max fbx obj elk moose deer raindeer hunting hunt horn coat snout animal mammal massmoAucun commentaires sur ce produit.